Virtual teenage talk in game play: the nuances and variants in interactive written discourse
In recent years, research in computer-mediated communication (CMC) via the Internet has revealed the fostering of a sense of community in which special, close, and intimate interactions can be traced. These research studies have employed both qualitative and quantitative approaches to get insights...
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Main Authors: | Chan, Swee Heng, Yong, Pui Li |
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Format: | Article |
Language: | English English |
Published: |
Universiti Putra Malaysia Press
2011
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Online Access: | http://psasir.upm.edu.my/id/eprint/24311/1/4.pdf http://psasir.upm.edu.my/id/eprint/24311/7/Virtual%20teenage%20talk%20in%20game%20play.pdf http://psasir.upm.edu.my/id/eprint/24311/ http://www.pertanika.upm.edu.my/Pertanika%20PAPERS/JSSH%20Vol.%2019%20%282%29%20Sept.%202011/4.pdf |
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