Playful-consumption experience in digital game playing: A scale development
This paper intends to develop a scale to measure a videogame player’s emotional, sensory, and imaginal experiences in digital gaming. We first define the construct of playful-consumption experience in videogame playing and accordingly, develop a scale for measuring playful experiences in videogames....
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Format: | Article |
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Springer Verlag
2017
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Online Access: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85028955153&doi=10.1007%2f978-3-319-66715-7_32&partnerID=40&md5=060125267e07c37aeae6f19f06c6c31f http://eprints.utp.edu.my/20303/ |
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