To play or not to play: How video games motivate gamers in Malaysia to play
Video games have become a worldwide phenomenon despite only being roughly seven decades old, but due to the industry’s relative youth, we still have much to learn and understand about gaming as it is a constantly evolving field that is closely linked with the advancement of technology. It was estima...
Saved in:
主要作者: | |
---|---|
格式: | Final Year Project / Dissertation / Thesis |
出版: |
2023
|
主题: | |
在线阅读: | http://eprints.utar.edu.my/6081/1/1600094_Benedict_Ng.pdf http://eprints.utar.edu.my/6081/ |
标签: |
添加标签
没有标签, 成为第一个标记此记录!
|