3D motion and skeleton construction from monocular video

We describe 3D motion construction as a framework for constructing a 3D motion and skeleton using a monocular video source (2D video). The processes include 3 main phases which involved in generating ground truth 2D annotation using OpenPose, generating the mesh and 3D matrices of person in the sequ...

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主要な著者: Azmi, Nik Mohammad Wafiy, Albakri, Ikmal Faiq, Mohd. Suaib, Norhaida, Mohd. Rahim, Mohd. Shafry, Yu, Hongchuan
フォーマット: Conference or Workshop Item
出版事項: 2020
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オンライン・アクセス:http://eprints.utm.my/id/eprint/89722/
http://dx.doi.org/10.1007/978-981-15-0058-9_8
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