3D motion and skeleton construction from monocular video
We describe 3D motion construction as a framework for constructing a 3D motion and skeleton using a monocular video source (2D video). The processes include 3 main phases which involved in generating ground truth 2D annotation using OpenPose, generating the mesh and 3D matrices of person in the sequ...
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Main Authors: | , , , , |
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Format: | Conference or Workshop Item |
Published: |
2020
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Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/89722/ http://dx.doi.org/10.1007/978-981-15-0058-9_8 |
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