Real-time shadow casting using fake soft shadow volume
Shadows are essential to realistic and visually appealing images, but they are difficult to compute in most display environments especially in computer games. Since the introduction of shadow volume by Crow (1977), shadow map by William (1978) and then...
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2008
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Online Access: | http://eprints.utm.my/id/eprint/25853/1/DautDaman2008_Real-TimeShadowCastingUsingFake.pdf http://eprints.utm.my/id/eprint/25853/ |
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my.utm.258532017-10-10T01:46:22Z http://eprints.utm.my/id/eprint/25853/ Real-time shadow casting using fake soft shadow volume Lee, Kong Weng Daman, Daut QA75 Electronic computers. Computer science Shadows are essential to realistic and visually appealing images, but they are difficult to compute in most display environments especially in computer games. Since the introduction of shadow volume by Crow (1977), shadow map by William (1978) and then fake shadows by Blinn (1988, 1996), a lot of development has been done to improve shadow algorithm in real-time graphic application. Current issues about shadow are on real-time dynamic soft shadows and hardware improvement that improvised real- time shadow generation. Penerbit UTM 2008 Book Section PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/25853/1/DautDaman2008_Real-TimeShadowCastingUsingFake.pdf Lee, Kong Weng and Daman, Daut (2008) Real-time shadow casting using fake soft shadow volume. In: Real-Time Computer Graphics: Theory and Application. Penerbit UTM , Johor, pp. 61-88. ISBN 978-983-52-0614-6 |
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QA75 Electronic computers. Computer science Lee, Kong Weng Daman, Daut Real-time shadow casting using fake soft shadow volume |
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Shadows are essential to realistic and visually appealing images, but they are difficult to compute in most display environments especially in computer games. Since the introduction of shadow volume by Crow (1977), shadow map by William (1978) and then fake shadows by Blinn (1988, 1996), a lot of development has been done to improve shadow algorithm in real-time graphic application. Current issues about shadow are on real-time dynamic soft shadows and hardware improvement that improvised real- time shadow generation. |
format |
Book Section |
author |
Lee, Kong Weng Daman, Daut |
author_facet |
Lee, Kong Weng Daman, Daut |
author_sort |
Lee, Kong Weng |
title |
Real-time shadow casting using fake soft shadow volume |
title_short |
Real-time shadow casting using fake soft shadow volume |
title_full |
Real-time shadow casting using fake soft shadow volume |
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Real-time shadow casting using fake soft shadow volume |
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Real-time shadow casting using fake soft shadow volume |
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real-time shadow casting using fake soft shadow volume |
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Penerbit UTM |
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2008 |
url |
http://eprints.utm.my/id/eprint/25853/1/DautDaman2008_Real-TimeShadowCastingUsingFake.pdf http://eprints.utm.my/id/eprint/25853/ |
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