Balanced hierarchical method of collision detection in virtual environment

Determine the successful configuration between rigid bodies that come into contact is always a fundamental problem in computer visualization problem. Given the simulation that needs to maintain the speed of intersection, it is not always fast enough to compute the complete iteration between moving p...

詳細記述

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書誌詳細
主要な著者: Sulaiman, Hamzah Asyrani, Bade, Abdullah
フォーマット: 図書の章
言語:English
出版事項: Springer, 2011 2011
主題:
オンライン・アクセス:http://eprints.utem.edu.my/id/eprint/4084/1/fulltext.pdf
http://eprints.utem.edu.my/id/eprint/4084/
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