Balanced hierarchical method of collision detection in virtual environment
Determine the successful configuration between rigid bodies that come into contact is always a fundamental problem in computer visualization problem. Given the simulation that needs to maintain the speed of intersection, it is not always fast enough to compute the complete iteration between moving p...
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Main Authors: | , |
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Format: | Book Chapter |
Language: | English |
Published: |
Springer, 2011
2011
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Subjects: | |
Online Access: | http://eprints.utem.edu.my/id/eprint/4084/1/fulltext.pdf http://eprints.utem.edu.my/id/eprint/4084/ |
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