Japanese subcultural event participants in Malaysia and their personal development: preliminary findings

Japanese subcultural products such as animations (anime), comics (manga) and role playing games have been produced primarily for the Japanese domestic market, yet a large amount are disseminated outside Japan. Consumption of these products is also extended to fan activities such as costume play (cos...

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Main Author: Yamato, Eriko
Format: Conference or Workshop Item
Language:English
Published: Institute for Social Science Studies, Universiti Putra Malaysia 2013
Online Access:http://psasir.upm.edu.my/id/eprint/65069/1/ICYOUTH2013-21.pdf
http://psasir.upm.edu.my/id/eprint/65069/
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spelling my.upm.eprints.650692018-09-03T04:52:18Z http://psasir.upm.edu.my/id/eprint/65069/ Japanese subcultural event participants in Malaysia and their personal development: preliminary findings Yamato, Eriko Japanese subcultural products such as animations (anime), comics (manga) and role playing games have been produced primarily for the Japanese domestic market, yet a large amount are disseminated outside Japan. Consumption of these products is also extended to fan activities such as costume play (cosplay) of anime/manga/game characters and production of secondary products such as art works and fan magazines. There are noticeable numbers of events for anime/manga/game fans organized by students’ clubs at universities and youth groups even in Malaysia. Youth subculture including fan activities is often appraised negatively as an undesirable anti-social activity for personal development of youth. Subcultural event participation also might not be perceived positively by those who have never experienced it. Thus, the study was designed to understand experiences of Malaysian youth who are participating in Japanese subcultural events. This paper reports on preliminary findings from this study. In-depth interviews were conducted with youths who have participated in the events for more than 5 years. Their experiences were analysed by referring recent discussions to personal development models. These youth described their activities as a new culture and their parents’ generation has negative perception of this culture. However, their descriptions indicate not only temporary enjoyment but also enhancement of their self-knowledge, and development of their social abilities. Institute for Social Science Studies, Universiti Putra Malaysia 2013 Conference or Workshop Item PeerReviewed text en http://psasir.upm.edu.my/id/eprint/65069/1/ICYOUTH2013-21.pdf Yamato, Eriko (2013) Japanese subcultural event participants in Malaysia and their personal development: preliminary findings. In: International Conference on Youth 2013 (ICYOUTH 2013), 29-31 Oct. 2013, Mines Wellness Hotel, Sri Kembangan, Selangor. (pp. 1-9).
institution Universiti Putra Malaysia
building UPM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Putra Malaysia
content_source UPM Institutional Repository
url_provider http://psasir.upm.edu.my/
language English
description Japanese subcultural products such as animations (anime), comics (manga) and role playing games have been produced primarily for the Japanese domestic market, yet a large amount are disseminated outside Japan. Consumption of these products is also extended to fan activities such as costume play (cosplay) of anime/manga/game characters and production of secondary products such as art works and fan magazines. There are noticeable numbers of events for anime/manga/game fans organized by students’ clubs at universities and youth groups even in Malaysia. Youth subculture including fan activities is often appraised negatively as an undesirable anti-social activity for personal development of youth. Subcultural event participation also might not be perceived positively by those who have never experienced it. Thus, the study was designed to understand experiences of Malaysian youth who are participating in Japanese subcultural events. This paper reports on preliminary findings from this study. In-depth interviews were conducted with youths who have participated in the events for more than 5 years. Their experiences were analysed by referring recent discussions to personal development models. These youth described their activities as a new culture and their parents’ generation has negative perception of this culture. However, their descriptions indicate not only temporary enjoyment but also enhancement of their self-knowledge, and development of their social abilities.
format Conference or Workshop Item
author Yamato, Eriko
spellingShingle Yamato, Eriko
Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
author_facet Yamato, Eriko
author_sort Yamato, Eriko
title Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
title_short Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
title_full Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
title_fullStr Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
title_full_unstemmed Japanese subcultural event participants in Malaysia and their personal development: preliminary findings
title_sort japanese subcultural event participants in malaysia and their personal development: preliminary findings
publisher Institute for Social Science Studies, Universiti Putra Malaysia
publishDate 2013
url http://psasir.upm.edu.my/id/eprint/65069/1/ICYOUTH2013-21.pdf
http://psasir.upm.edu.my/id/eprint/65069/
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score 13.160551