Design, development, and evaluation of the Robobug board game: an unplugged approach to computational thinking
This paper presents the design, development, and evaluation of the Robobug board game, which was developed to foster computational thinking (CT) among primary school pupils in Malaysia, particularly those who encounter computer and Internet access issues. Utilizing Richey and Klein's design and...
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Format: | Article |
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International Association of Online Engineering (IAOE)
2022
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Online Access: | http://psasir.upm.edu.my/id/eprint/100901/ https://online-journals.org/index.php/i-jim/article/view/26281 |
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