Perception of students and insructors on the impacts of gamification on motivation and teamwork among Pharmacy students by using Kahoot! / Nadia Inez Junazli

There is an increased used of game-based student response system (GSRS) such as Quizziz and Kahoot! in Malaysian Pharmacy Schools where it has become a tool to increase motivation, engagement and facilitate collaborative learning. Although it is widely used in pharmacy schools across governmen...

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Bibliographic Details
Main Author: Nadia Inez, Junazli
Format: Thesis
Published: 2021
Subjects:
Online Access:http://studentsrepo.um.edu.my/12883/22/nadia.pdf
http://studentsrepo.um.edu.my/12883/
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