Game on! A state-of-the-art overview of doing business with gamification
Gamification is the act of applying game-design elements to transform activities, products, services, and systems in a way that provides the kind of experiences similar to those offered by games. These elements include badges, points, and leaderboards to motivate and reward problem solving activitie...
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Main Authors: | Sharma, Wamika, Lim, Weng Marc *, Kumar, Satish *, Verma, Aastha, Kumra, Rajeev |
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Format: | Article |
Language: | English |
Published: |
Elsevier
2024
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Subjects: | |
Online Access: | http://eprints.sunway.edu.my/2555/1/Lim%20Weng%20Marc_Game%20on_Technological%20Forecasting%20and%20Social%20Change.pdf http://eprints.sunway.edu.my/2555/ https://doi.org/10.1016/j.techfore.2023.122988 |
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