Game on! A state-of-the-art overview of doing business with gamification

Gamification is the act of applying game-design elements to transform activities, products, services, and systems in a way that provides the kind of experiences similar to those offered by games. These elements include badges, points, and leaderboards to motivate and reward problem solving activitie...

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Bibliographic Details
Main Authors: Sharma, Wamika, Lim, Weng Marc *, Kumar, Satish *, Verma, Aastha, Kumra, Rajeev
Format: Article
Language:English
Published: Elsevier 2024
Subjects:
Online Access:http://eprints.sunway.edu.my/2555/1/Lim%20Weng%20Marc_Game%20on_Technological%20Forecasting%20and%20Social%20Change.pdf
http://eprints.sunway.edu.my/2555/
https://doi.org/10.1016/j.techfore.2023.122988
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