A study on creating games and virtual worlds from a software engineering perspective
The industry of developing games and virtual environments have come a long way, but it is not without its share of problems. In many ways, virtual worlds entail similar development processes as games, as they both require expertise from creative and technical facets. While facing similar difficul...
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Format: | Thesis |
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2011
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Online Access: | http://library.oum.edu.my/repository/673/1/study_mark.pdf http://library.oum.edu.my/repository/673/ |
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