Utilising 3D Game Engine To Developing A Real-World Walkthrough-Virtual Reality Application

The research introduces methods of utilising 3D Game Engine that prevails in the First Person Shooter computer game into developing a usable real-world Walkthrough-VR application. The prototype is targeted at the lower-end of the computer consumer market whereby its operator are normally the home/of...

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Bibliographic Details
Main Author: Mohd.Fairuz, Shiratuddin
Format: Thesis
Language:English
English
Published: 2000
Subjects:
Online Access:https://etd.uum.edu.my/171/1/MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdf
https://etd.uum.edu.my/171/2/1.MOHD_FAIRUZ_BIN_SHIRATUDDIN_-_Utilising_3D_game_engine_to_developing_a_real-world_walkthrough-virtual_reality_application.pdf
https://etd.uum.edu.my/171/
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