Engagement in educational games and quality of life in early and middle childhood: evidence from a developing country
Serious games (SGs), are gaining prominence as a tool for early education at home as well as in school settings. Given the mixed effects of gamification on various aspects of users� lives, it is pertinent to study its broader effects on a child�s pre-school and school years. Given the lack of co...
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Main Authors: | , , , , , , , |
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Format: | Article |
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Springer
2023
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Online Access: | http://scholars.utp.edu.my/id/eprint/37474/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-85140342315&doi=10.1007%2fs12144-022-03558-1&partnerID=40&md5=6e675683afb3b22cfd3b7b5ddebf7175 |
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