Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia

This paper describes the testing analysis that has been done towards a prototype of virtual museum named ViSeum. The prototype was based on the real Kedah State Museum (KSM) at Northern Malaysia. This ViSeum was developed using non immersive virtual reality technique,whereas it focused to reduce co...

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Bibliographic Details
Main Authors: Awang, Norazimah, Yaakub, Abdul Razak, Othman, Zakirah
Format: Book Section
Language:English
Published: IEEE 2009
Subjects:
Online Access:http://repo.uum.edu.my/1574/1/Assessing_User_Acceptance_towards_Virtual_Museum_The_Case_in%5B1%5D.pdf
http://repo.uum.edu.my/1574/
http://ieeexplore.ieee.org/Xplore/dynhome.jsp
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Summary:This paper describes the testing analysis that has been done towards a prototype of virtual museum named ViSeum. The prototype was based on the real Kedah State Museum (KSM) at Northern Malaysia. This ViSeum was developed using non immersive virtual reality technique,whereas it focused to reduce cost development and maintenance, easy access and more interactive. The objective of this study is to present the result of the analysis based using Technology Acceptance Model on the survey.Perceived usefulness, perceive ease of use, and perceived enjoyment are the independent variables in testing intention to use by visitor.