A domain-specific modelling language for adventure educational games and flow theory
Designing educational games is a complex task and needs collaboration between game developers and an educator. Domain-Specific Modeling Language (DSML) offers an approach to simplify the design activities of educational games and support the involvement of both game developers and educators. This pa...
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Main Authors: | , , , |
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Format: | Article |
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Insight Society
2020
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Online Access: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087986563&doi=10.18517%2fijaseit.10.3.10173&partnerID=40&md5=825b3804e22504a18fe1df95d6ba84c2 http://eprints.utp.edu.my/23223/ |
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