A domain-specific modelling language for adventure educational games and flow theory

Designing educational games is a complex task and needs collaboration between game developers and an educator. Domain-Specific Modeling Language (DSML) offers an approach to simplify the design activities of educational games and support the involvement of both game developers and educators. This pa...

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Bibliographic Details
Main Authors: Zahari, A.S., Rahim, L.A., Nurhadi, N.A., Aslam, M.
Format: Article
Published: Insight Society 2020
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087986563&doi=10.18517%2fijaseit.10.3.10173&partnerID=40&md5=825b3804e22504a18fe1df95d6ba84c2
http://eprints.utp.edu.my/23223/
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