The effect of scenario-epistemic game on higher order thinking skills among high school chemistry students in Malaysia
This paper described the effort to raise students' higher order thinking skills (HOTs) in chemistry learning by using game-based learning. The study attempted to use scenarioepistemic game (SE game) in socio-collaborative learning environment to improve HOTs among high school chemistry students...
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Main Authors: | , |
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Format: | Conference or Workshop Item |
Published: |
2017
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Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/97252/ http://dx.doi.org/10.1109/LaTiCE.2017.10 |
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