Virtual reality acceptance in classrooms: A case study in teaching science
Virtual reality can be defined as “near reality” where virtual is near and reality is experience by humans. The aim of this research is to explore the benefits of VR technology in education that can engage the learning process using Virtual Reality (VR) in the classroom. Thus, the research objective...
Saved in:
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
World Academy of Research in
2020
|
Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/90392/1/MegatAmanZahiri2020_VirtualRealityAcceptanceinClassrooms.pdf http://eprints.utm.my/id/eprint/90392/ http://dx.doi.org/10.30534/ijatcse/2020/58922020 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Be the first to leave a comment!