The effects of a serious game activity and learning tasks on students motivation towards reading skill

English language is considered a global language, and it is widely known that it is crucial for many students to acquire English language successfully in order to communicate, work and enter into the global workforce. However, it has been noticed that Jordanian English language learners lack motivat...

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Main Authors: Hanandeh, A., Abdullah, Z., Harun, J.
Format: Conference or Workshop Item
Language:English
Published: 2019
Subjects:
Online Access:http://eprints.utm.my/id/eprint/88923/1/AnasHanandeh2019_TheEffectsofASeriousGameActivity.pdf
http://eprints.utm.my/id/eprint/88923/
https://dx.doi.org/10.1109/ICEED.2018.8626938
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spelling my.utm.889232020-12-29T04:43:00Z http://eprints.utm.my/id/eprint/88923/ The effects of a serious game activity and learning tasks on students motivation towards reading skill Hanandeh, A. Abdullah, Z. Harun, J. L Education (General) English language is considered a global language, and it is widely known that it is crucial for many students to acquire English language successfully in order to communicate, work and enter into the global workforce. However, it has been noticed that Jordanian English language learners lack motivation in learning English language. And since motivation is very important in learning English language, it is crucial for researchers to explore how to foster learners' motivation in order to achieve the outcomes of the learning process. Hence, the aim of this paper is to examine the effects of serious game activity and learning tasks based on the Attention, Relevance, Confidence and Satisfaction model within the technological pedagogical content knowledge framework on students' motivation towards English reading. A pre-experimental research design was conducted among fifty undergraduate students who registered in 'Effective communication skills' subject for semester II 2016/2017 at Yarmouk university, Jordan. Further, pre and post motivation questionnaires were used to measure the students' motivation towards English reading skill. The results indicated a significant improvement of students' motivation towards learning English reading skill. Moreover, the serious game activity and learning tasks had a positive impact on students' attention, relevance, confidence and satisfaction levels. 2019 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/88923/1/AnasHanandeh2019_TheEffectsofASeriousGameActivity.pdf Hanandeh, A. and Abdullah, Z. and Harun, J. (2019) The effects of a serious game activity and learning tasks on students motivation towards reading skill. In: 10th IEEE International Conference on Engineering Education, ICEED 2018, 8-9 Nov 2018, Kuala Lumpur, Malaysia. https://dx.doi.org/10.1109/ICEED.2018.8626938
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic L Education (General)
spellingShingle L Education (General)
Hanandeh, A.
Abdullah, Z.
Harun, J.
The effects of a serious game activity and learning tasks on students motivation towards reading skill
description English language is considered a global language, and it is widely known that it is crucial for many students to acquire English language successfully in order to communicate, work and enter into the global workforce. However, it has been noticed that Jordanian English language learners lack motivation in learning English language. And since motivation is very important in learning English language, it is crucial for researchers to explore how to foster learners' motivation in order to achieve the outcomes of the learning process. Hence, the aim of this paper is to examine the effects of serious game activity and learning tasks based on the Attention, Relevance, Confidence and Satisfaction model within the technological pedagogical content knowledge framework on students' motivation towards English reading. A pre-experimental research design was conducted among fifty undergraduate students who registered in 'Effective communication skills' subject for semester II 2016/2017 at Yarmouk university, Jordan. Further, pre and post motivation questionnaires were used to measure the students' motivation towards English reading skill. The results indicated a significant improvement of students' motivation towards learning English reading skill. Moreover, the serious game activity and learning tasks had a positive impact on students' attention, relevance, confidence and satisfaction levels.
format Conference or Workshop Item
author Hanandeh, A.
Abdullah, Z.
Harun, J.
author_facet Hanandeh, A.
Abdullah, Z.
Harun, J.
author_sort Hanandeh, A.
title The effects of a serious game activity and learning tasks on students motivation towards reading skill
title_short The effects of a serious game activity and learning tasks on students motivation towards reading skill
title_full The effects of a serious game activity and learning tasks on students motivation towards reading skill
title_fullStr The effects of a serious game activity and learning tasks on students motivation towards reading skill
title_full_unstemmed The effects of a serious game activity and learning tasks on students motivation towards reading skill
title_sort effects of a serious game activity and learning tasks on students motivation towards reading skill
publishDate 2019
url http://eprints.utm.my/id/eprint/88923/1/AnasHanandeh2019_TheEffectsofASeriousGameActivity.pdf
http://eprints.utm.my/id/eprint/88923/
https://dx.doi.org/10.1109/ICEED.2018.8626938
_version_ 1687393641356591104
score 13.211869