Perception of young generation on the importance and performance of gamification in tourism

Gamification is not a new concept introduced, it has been implemented not only in tourism industry but also in others field including education, business and marketing campaign and health sector. Games and entertainment centres is fun, excitement and experience industry as people are looking to more...

Full description

Saved in:
Bibliographic Details
Main Author: Mohammad Meseztor, Mohd. Aizuddeen
Format: Thesis
Language:English
Published: 2019
Subjects:
Online Access:http://eprints.utm.my/id/eprint/85997/1/MohdAizuddeenMohammadMFABU2019.pdf
http://eprints.utm.my/id/eprint/85997/
http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:131441
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.utm.85997
record_format eprints
spelling my.utm.859972020-08-30T08:49:00Z http://eprints.utm.my/id/eprint/85997/ Perception of young generation on the importance and performance of gamification in tourism Mohammad Meseztor, Mohd. Aizuddeen TH434-437 Quantity surveying Gamification is not a new concept introduced, it has been implemented not only in tourism industry but also in others field including education, business and marketing campaign and health sector. Games and entertainment centres is fun, excitement and experience industry as people are looking to more than just consoles and mobile apps for entertainment. With the fast growing of technology used, gamification seen suddenly boosted and became a trend due to millennial and gen z who seek for adventure and gamified experiences. In fact, the fundamental changes is gaming experiences have been extended into real world, and are potentially available at any place and any time. Thus, with using six principle perspective on motivational mechanisms with gamification, this study aimed to evaluate the perception of young generation on the importance and performance of gamification in tourism. A total of 99 respondents have been selected through purposive sampling technique where most of them are from young generation who born between the early 1980s and 1990s. The findings shows that young generation perceived the perspective of interest traits is the most crucial elements in gamification. This generations highly attracted towards the gamification activities due to indication of clear goals and worth rewards. Therefore, this study contributed knowledge and information to the tourism stakeholders that young generation has high tendency attracted into gamification activities while travelling to a particular destination. 2019 Thesis NonPeerReviewed application/pdf en http://eprints.utm.my/id/eprint/85997/1/MohdAizuddeenMohammadMFABU2019.pdf Mohammad Meseztor, Mohd. Aizuddeen (2019) Perception of young generation on the importance and performance of gamification in tourism. Masters thesis, Universiti Teknologi Malaysia, Faculty of Built Environment & Surveying. http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:131441
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic TH434-437 Quantity surveying
spellingShingle TH434-437 Quantity surveying
Mohammad Meseztor, Mohd. Aizuddeen
Perception of young generation on the importance and performance of gamification in tourism
description Gamification is not a new concept introduced, it has been implemented not only in tourism industry but also in others field including education, business and marketing campaign and health sector. Games and entertainment centres is fun, excitement and experience industry as people are looking to more than just consoles and mobile apps for entertainment. With the fast growing of technology used, gamification seen suddenly boosted and became a trend due to millennial and gen z who seek for adventure and gamified experiences. In fact, the fundamental changes is gaming experiences have been extended into real world, and are potentially available at any place and any time. Thus, with using six principle perspective on motivational mechanisms with gamification, this study aimed to evaluate the perception of young generation on the importance and performance of gamification in tourism. A total of 99 respondents have been selected through purposive sampling technique where most of them are from young generation who born between the early 1980s and 1990s. The findings shows that young generation perceived the perspective of interest traits is the most crucial elements in gamification. This generations highly attracted towards the gamification activities due to indication of clear goals and worth rewards. Therefore, this study contributed knowledge and information to the tourism stakeholders that young generation has high tendency attracted into gamification activities while travelling to a particular destination.
format Thesis
author Mohammad Meseztor, Mohd. Aizuddeen
author_facet Mohammad Meseztor, Mohd. Aizuddeen
author_sort Mohammad Meseztor, Mohd. Aizuddeen
title Perception of young generation on the importance and performance of gamification in tourism
title_short Perception of young generation on the importance and performance of gamification in tourism
title_full Perception of young generation on the importance and performance of gamification in tourism
title_fullStr Perception of young generation on the importance and performance of gamification in tourism
title_full_unstemmed Perception of young generation on the importance and performance of gamification in tourism
title_sort perception of young generation on the importance and performance of gamification in tourism
publishDate 2019
url http://eprints.utm.my/id/eprint/85997/1/MohdAizuddeenMohammadMFABU2019.pdf
http://eprints.utm.my/id/eprint/85997/
http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:131441
_version_ 1677781115468775424
score 13.15806