Out-of-core simplification with appearance preservation for computer game applications

Drastic growth in computer simulations complexity and 3D scanning technology has boosted the size of geometry data sets. Before this, conventional (incore) simplification techniques are sufficient in data reduction to accelerate graphics rendering. However, powerful graphics workstation also unable...

Full description

Saved in:
Bibliographic Details
Main Author: Tan, Kim Heok
Format: Thesis
Language:English
Published: 2006
Subjects:
Online Access:http://eprints.utm.my/id/eprint/5347/1/TanKimHeokMFSKSM2006.pdf
http://eprints.utm.my/id/eprint/5347/
Tags: Add Tag
No Tags, Be the first to tag this record!