Kesan kaedah pembelajaran menggunakan aplikasi video interaktif edpuzzle terhadap minat, penglibatan dan pencapaian pelajar dalam subjek sains

This study was conducted to identify the effect of learning method using Edpuzzle interactive video application on students' interest, involvement and achievement in Science subject. Purposive sampling techniques were used in this study to select the sample. The selected sample are students fro...

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Bibliographic Details
Main Author: Ramasamy, Vinohthini
Format: Thesis
Language:English
Published: 2021
Subjects:
Online Access:http://eprints.utm.my/id/eprint/100242/1/VinohthiniMPP2021.pdf
http://eprints.utm.my/id/eprint/100242/
http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:150090
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