Development and evaluation of science courseware through puzzle-based game : Funtime learning science
Games have become major contributor in education field. Game based learning (GBL) is a paradigm that uses the game as a medium for delivering the learning contents combination with educational content and games on computers or on line for learners in order to induce learner’s motivation enhance in c...
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Format: | Thesis |
Language: | English English |
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2016
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Online Access: | http://eprints.utem.edu.my/id/eprint/23331/1/Development%20And%20Evaluation%20Of%20Science%20Courseware%20Through%20Puzzle-Based%20Game%20-%20Funtime%20Learning%20Science.pdf http://eprints.utem.edu.my/id/eprint/23331/2/Development%20And%20Evaluation%20Of%20Science%20Courseware%20Through%20Puzzle-Based%20Game%20-%20Funtime%20Learning%20Science.pdf http://eprints.utem.edu.my/id/eprint/23331/ http://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=112728 |
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http://eprints.utem.edu.my/id/eprint/23331/1/Development%20And%20Evaluation%20Of%20Science%20Courseware%20Through%20Puzzle-Based%20Game%20-%20Funtime%20Learning%20Science.pdfhttp://eprints.utem.edu.my/id/eprint/23331/2/Development%20And%20Evaluation%20Of%20Science%20Courseware%20Through%20Puzzle-Based%20Game%20-%20Funtime%20Learning%20Science.pdf
http://eprints.utem.edu.my/id/eprint/23331/
http://plh.utem.edu.my/cgi-bin/koha/opac-detail.pl?biblionumber=112728