Implementation of axis-aligned bounding box for OpenGL 3d virtual environment

This paper describes a simple and straight forward implementation of Axis-Aligned Bounding-Box (AABB) for OpenGL 3-Dimensional (3D) virtual environment for games and simulation purpose. The implementation of AABB is conducted in OpenGL graphic library version 1.2 with C++ programming language by usi...

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Main Authors: Sulaiman, Hamzah Asyrani, Othman, Mohd Azlishah, Abd Aziz, Mohamad Zoinol Abidin, Bade, Abdullah
Format: Article
Language:English
Published: Asian Research Publishing Network (ARPN) 2015
Online Access:http://eprints.utem.edu.my/id/eprint/18157/2/6.pdf
http://eprints.utem.edu.my/id/eprint/18157/
http://www.arpnjournals.com/jeas/research_papers/rp_2015/jeas_0215_1511.pdf
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spelling my.utem.eprints.181572023-06-27T08:04:24Z http://eprints.utem.edu.my/id/eprint/18157/ Implementation of axis-aligned bounding box for OpenGL 3d virtual environment Sulaiman, Hamzah Asyrani Othman, Mohd Azlishah Abd Aziz, Mohamad Zoinol Abidin Bade, Abdullah This paper describes a simple and straight forward implementation of Axis-Aligned Bounding-Box (AABB) for OpenGL 3-Dimensional (3D) virtual environment for games and simulation purpose. The implementation of AABB is conducted in OpenGL graphic library version 1.2 with C++ programming language by using Visual C++. The implementation could help young and begineer computer graphics student to master the implementation of basic Bounding-Volume (BV) for collision detection and other fields with related to the Axis-Aligned Bounding-Box (AABB). Asian Research Publishing Network (ARPN) 2015-02 Article PeerReviewed text en http://eprints.utem.edu.my/id/eprint/18157/2/6.pdf Sulaiman, Hamzah Asyrani and Othman, Mohd Azlishah and Abd Aziz, Mohamad Zoinol Abidin and Bade, Abdullah (2015) Implementation of axis-aligned bounding box for OpenGL 3d virtual environment. ARPN Journal Of Engineering And Applied Sciences, 10 (2). pp. 701-708. ISSN 1819-6608 http://www.arpnjournals.com/jeas/research_papers/rp_2015/jeas_0215_1511.pdf
institution Universiti Teknikal Malaysia Melaka
building UTEM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknikal Malaysia Melaka
content_source UTEM Institutional Repository
url_provider http://eprints.utem.edu.my/
language English
description This paper describes a simple and straight forward implementation of Axis-Aligned Bounding-Box (AABB) for OpenGL 3-Dimensional (3D) virtual environment for games and simulation purpose. The implementation of AABB is conducted in OpenGL graphic library version 1.2 with C++ programming language by using Visual C++. The implementation could help young and begineer computer graphics student to master the implementation of basic Bounding-Volume (BV) for collision detection and other fields with related to the Axis-Aligned Bounding-Box (AABB).
format Article
author Sulaiman, Hamzah Asyrani
Othman, Mohd Azlishah
Abd Aziz, Mohamad Zoinol Abidin
Bade, Abdullah
spellingShingle Sulaiman, Hamzah Asyrani
Othman, Mohd Azlishah
Abd Aziz, Mohamad Zoinol Abidin
Bade, Abdullah
Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
author_facet Sulaiman, Hamzah Asyrani
Othman, Mohd Azlishah
Abd Aziz, Mohamad Zoinol Abidin
Bade, Abdullah
author_sort Sulaiman, Hamzah Asyrani
title Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
title_short Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
title_full Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
title_fullStr Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
title_full_unstemmed Implementation of axis-aligned bounding box for OpenGL 3d virtual environment
title_sort implementation of axis-aligned bounding box for opengl 3d virtual environment
publisher Asian Research Publishing Network (ARPN)
publishDate 2015
url http://eprints.utem.edu.my/id/eprint/18157/2/6.pdf
http://eprints.utem.edu.my/id/eprint/18157/
http://www.arpnjournals.com/jeas/research_papers/rp_2015/jeas_0215_1511.pdf
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score 13.211869