Design of Educational Board Game ( DB-BGAME) using neuro..

Stress affects each and every one of us in our daily lives. Be it adults or children, stress is there in our workplace and school and if not managed properly, can consume us and have a negative impact to our lives. For this project, stress of young adults and children in their studies were looked at...

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Main Author: Dheivindra A/l Sevandran
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Published: 2023
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NLP
QFD
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spelling my.uniten.dspace-207102023-05-05T16:28:21Z Design of Educational Board Game ( DB-BGAME) using neuro.. Dheivindra A/l Sevandran NLP QFD DB -Bgame Stress affects each and every one of us in our daily lives. Be it adults or children, stress is there in our workplace and school and if not managed properly, can consume us and have a negative impact to our lives. For this project, stress of young adults and children in their studies were looked at to improve their grades and help them better understand the subject matter that they are studying. This project showcases the design and development of an educational board game that would help students to manage their stress and learn in a calm and collected manner. This is done by using Neuro Linguistics Programming (NLP) and Quality Function Development procedure (QFD) to find out the needs and lacking of the customer via a survey and then finding out the engineering requirements through the House of Quality to create the most effective educational board game. The board game that was design was meticulously designed through a 3D software and then underwent stress analysis to prove that it was safe and strong with a FOS of 2.25. It was then 3D printed to specification and put to use. Through this board game, it is found that the children could answer the mathematical questions quicker and able to memorize the multiplication table quicker and with relative ease with a mean time of 65 seconds to a time of around 45 seconds. Meanwhile, the adults was able to understand the engineering question given to them easier and complete it within a shorter time frame with an average time from 5 minutes being reduced to 2.5 minutes. Thus, proving that the educational board game is a success in helping students in their education to help improve their understanding and achieve better grades in school while keeping their stress levels on the low. 2023-05-03T15:15:13Z 2023-05-03T15:15:13Z 2019-10 https://irepository.uniten.edu.my/handle/123456789/20710 application/pdf
institution Universiti Tenaga Nasional
building UNITEN Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tenaga Nasional
content_source UNITEN Institutional Repository
url_provider http://dspace.uniten.edu.my/
topic NLP
QFD
DB -Bgame
spellingShingle NLP
QFD
DB -Bgame
Dheivindra A/l Sevandran
Design of Educational Board Game ( DB-BGAME) using neuro..
description Stress affects each and every one of us in our daily lives. Be it adults or children, stress is there in our workplace and school and if not managed properly, can consume us and have a negative impact to our lives. For this project, stress of young adults and children in their studies were looked at to improve their grades and help them better understand the subject matter that they are studying. This project showcases the design and development of an educational board game that would help students to manage their stress and learn in a calm and collected manner. This is done by using Neuro Linguistics Programming (NLP) and Quality Function Development procedure (QFD) to find out the needs and lacking of the customer via a survey and then finding out the engineering requirements through the House of Quality to create the most effective educational board game. The board game that was design was meticulously designed through a 3D software and then underwent stress analysis to prove that it was safe and strong with a FOS of 2.25. It was then 3D printed to specification and put to use. Through this board game, it is found that the children could answer the mathematical questions quicker and able to memorize the multiplication table quicker and with relative ease with a mean time of 65 seconds to a time of around 45 seconds. Meanwhile, the adults was able to understand the engineering question given to them easier and complete it within a shorter time frame with an average time from 5 minutes being reduced to 2.5 minutes. Thus, proving that the educational board game is a success in helping students in their education to help improve their understanding and achieve better grades in school while keeping their stress levels on the low.
format
author Dheivindra A/l Sevandran
author_facet Dheivindra A/l Sevandran
author_sort Dheivindra A/l Sevandran
title Design of Educational Board Game ( DB-BGAME) using neuro..
title_short Design of Educational Board Game ( DB-BGAME) using neuro..
title_full Design of Educational Board Game ( DB-BGAME) using neuro..
title_fullStr Design of Educational Board Game ( DB-BGAME) using neuro..
title_full_unstemmed Design of Educational Board Game ( DB-BGAME) using neuro..
title_sort design of educational board game ( db-bgame) using neuro..
publishDate 2023
_version_ 1806428422983909376
score 13.188404