EVALUATING THE USEFULNESS OF GAMIFIED ANTI-ANXIETY MOBILE APPLICATION USING HEDONIC-MOTIVATION SYSTEM ADOPTION MODEL (HMSAM)

Nowadays, anxiety has been one of the most common mental health issues affecting communities especially university students. A lot of mobile applications invented as interventions for various users to cope with their anxiety symptoms. This project aimed to evaluate the usefulness of a gamified...

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Bibliographic Details
Main Author: Nurul Asyikin, Abdullah Abu Bakar
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2023
Subjects:
Online Access:http://ir.unimas.my/id/eprint/44183/1/Nurul%20Asyikin%20%2824%20pgs%29.pdf
http://ir.unimas.my/id/eprint/44183/2/Nurul%20Asyikin%20ft.pdf
http://ir.unimas.my/id/eprint/44183/
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