MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY

With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Saraw...

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Main Author: LOIS, ENGKULAU
Format: Final Year Project Report
Language:English
Published: Universiti Malaysia Sarawak (UNIMAS) 2019
Subjects:
Online Access:http://ir.unimas.my/id/eprint/33877/1/Lois%20Engkulau%20ft.pdf
http://ir.unimas.my/id/eprint/33877/
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spelling my.unimas.ir.338772024-02-02T09:00:40Z http://ir.unimas.my/id/eprint/33877/ MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY LOIS, ENGKULAU QA76 Computer software With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Sarawak, able do develop question database about Sarawak and lastly able to evaluate the performance of proposed mobile applications in term of game usabality. The step to build this project start from literature review, development of question database, design and develop mobile app and documentation. The focus of this project is able to increase the amount of people having a wide knowledge about Sarawak. Besides that, this project also develop to test their knowledge about Sarawak using Bloom’s Taxonomy. Universiti Malaysia Sarawak (UNIMAS) 2019 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/33877/1/Lois%20Engkulau%20ft.pdf LOIS, ENGKULAU (2019) MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic QA76 Computer software
spellingShingle QA76 Computer software
LOIS, ENGKULAU
MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
description With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Sarawak, able do develop question database about Sarawak and lastly able to evaluate the performance of proposed mobile applications in term of game usabality. The step to build this project start from literature review, development of question database, design and develop mobile app and documentation. The focus of this project is able to increase the amount of people having a wide knowledge about Sarawak. Besides that, this project also develop to test their knowledge about Sarawak using Bloom’s Taxonomy.
format Final Year Project Report
author LOIS, ENGKULAU
author_facet LOIS, ENGKULAU
author_sort LOIS, ENGKULAU
title MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
title_short MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
title_full MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
title_fullStr MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
title_full_unstemmed MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY
title_sort mobile edutainment game : kenyalang journey
publisher Universiti Malaysia Sarawak (UNIMAS)
publishDate 2019
url http://ir.unimas.my/id/eprint/33877/1/Lois%20Engkulau%20ft.pdf
http://ir.unimas.my/id/eprint/33877/
_version_ 1792160674685648896
score 13.19449