MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY

With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Saraw...

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Bibliographic Details
Main Author: LOIS, ENGKULAU
Format: Final Year Project Report
Language:English
Published: Universiti Malaysia Sarawak (UNIMAS) 2019
Subjects:
Online Access:http://ir.unimas.my/id/eprint/33877/1/Lois%20Engkulau%20ft.pdf
http://ir.unimas.my/id/eprint/33877/
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Summary:With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Sarawak, able do develop question database about Sarawak and lastly able to evaluate the performance of proposed mobile applications in term of game usabality. The step to build this project start from literature review, development of question database, design and develop mobile app and documentation. The focus of this project is able to increase the amount of people having a wide knowledge about Sarawak. Besides that, this project also develop to test their knowledge about Sarawak using Bloom’s Taxonomy.