Video based motion analysis on badminton's lunge maneuver

Badminton is an individual, non-contact sport requiring jumps, lunges, quick changes in direction and rapid arm movements from a wide variety of postural positions. Badminton involved a lot of quick movements and fast response. Badminton is a sport which requires the players to have good footwork....

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Main Author: Vigneshawaran, A/l Ramrao
Format: Final Year Project Report
Language:English
Published: Universiti Malaysia Sarawak (UNIMAS) 2017
Subjects:
Online Access:http://ir.unimas.my/id/eprint/25703/2/Video%20based%20motion%20analysis%20ft.pdf
http://ir.unimas.my/id/eprint/25703/
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spelling my.unimas.ir.257032024-09-17T07:26:13Z http://ir.unimas.my/id/eprint/25703/ Video based motion analysis on badminton's lunge maneuver Vigneshawaran, A/l Ramrao T Technology (General) TJ Mechanical engineering and machinery Badminton is an individual, non-contact sport requiring jumps, lunges, quick changes in direction and rapid arm movements from a wide variety of postural positions. Badminton involved a lot of quick movements and fast response. Badminton is a sport which requires the players to have good footwork. Footwork is the most fundamental and critical skills in badminton competitions. Around 15% of the movement in badminton games is actually lunging. Research shows that most of the major injuries that badminton player could be facing with is at the lower extremity. The objective of this study is to use a low cost alternative for video based motion analysis on badminton’s lunge maneuver, especially on finding the angle between thigh and calf and the velocity of the badminton player. Furthermore, the study was also conducted to determine the best lunge maneuver to return net shot successfully and effectively. Findings of this project will help badminton players to come out with a training system that will help to improve the badminton’s player performance. Furthermore, the study was also conducted to observe the angle between thigh and calf of the badminton player. The angle between thigh and calf of the badminton player should not be less than 90˚ so that no excessive load will be acting to the knee. Thus, this research will provide good findings to improve badminton’s player performance and also for injury prevention. Universiti Malaysia Sarawak (UNIMAS) 2017 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/25703/2/Video%20based%20motion%20analysis%20ft.pdf Vigneshawaran, A/l Ramrao (2017) Video based motion analysis on badminton's lunge maneuver. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic T Technology (General)
TJ Mechanical engineering and machinery
spellingShingle T Technology (General)
TJ Mechanical engineering and machinery
Vigneshawaran, A/l Ramrao
Video based motion analysis on badminton's lunge maneuver
description Badminton is an individual, non-contact sport requiring jumps, lunges, quick changes in direction and rapid arm movements from a wide variety of postural positions. Badminton involved a lot of quick movements and fast response. Badminton is a sport which requires the players to have good footwork. Footwork is the most fundamental and critical skills in badminton competitions. Around 15% of the movement in badminton games is actually lunging. Research shows that most of the major injuries that badminton player could be facing with is at the lower extremity. The objective of this study is to use a low cost alternative for video based motion analysis on badminton’s lunge maneuver, especially on finding the angle between thigh and calf and the velocity of the badminton player. Furthermore, the study was also conducted to determine the best lunge maneuver to return net shot successfully and effectively. Findings of this project will help badminton players to come out with a training system that will help to improve the badminton’s player performance. Furthermore, the study was also conducted to observe the angle between thigh and calf of the badminton player. The angle between thigh and calf of the badminton player should not be less than 90˚ so that no excessive load will be acting to the knee. Thus, this research will provide good findings to improve badminton’s player performance and also for injury prevention.
format Final Year Project Report
author Vigneshawaran, A/l Ramrao
author_facet Vigneshawaran, A/l Ramrao
author_sort Vigneshawaran, A/l Ramrao
title Video based motion analysis on badminton's lunge maneuver
title_short Video based motion analysis on badminton's lunge maneuver
title_full Video based motion analysis on badminton's lunge maneuver
title_fullStr Video based motion analysis on badminton's lunge maneuver
title_full_unstemmed Video based motion analysis on badminton's lunge maneuver
title_sort video based motion analysis on badminton's lunge maneuver
publisher Universiti Malaysia Sarawak (UNIMAS)
publishDate 2017
url http://ir.unimas.my/id/eprint/25703/2/Video%20based%20motion%20analysis%20ft.pdf
http://ir.unimas.my/id/eprint/25703/
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score 13.211869