Embedding role play game in japanese language learning process at tertiary level
This study examined the connections between perceived usefulness, perceived ease of use, attitude towards use, and social influence, and behavioural intention to use role-play games in a class for Japanese language proficiency. The subjects were 200 students in a public university in Sabah, Malaysia...
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Main Authors: | , , , , , |
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Format: | Research Report |
Language: | English |
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Universiti Malaysia Sabah
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Online Access: | https://eprints.ums.edu.my/id/eprint/25019/1/Embedding%20role%20play%20game%20in%20japanese%20language%20learning%20process%20at%20tertiary%20level.pdf https://eprints.ums.edu.my/id/eprint/25019/ |
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