Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic
The purpose of this study is to investigate the effectiveness of learning robot game on student motivation for cell respiration topic. A total of 474 students oneyear module 1 & 3 involving three colleges Kedah Matriculation College, Perlis Matriculation College and Perak Matriculation College....
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Global Academic Excellence
2018
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my.ums.eprints.247852020-01-31T00:52:47Z https://eprints.ums.edu.my/id/eprint/24785/ Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic Muhamad Shakir Saad Sabariah Sharif Muralindran Mariappan L Education (General) LB Theory and practice of education The purpose of this study is to investigate the effectiveness of learning robot game on student motivation for cell respiration topic. A total of 474 students oneyear module 1 & 3 involving three colleges Kedah Matriculation College, Perlis Matriculation College and Perak Matriculation College. The motivational questionnaire on learning materials developed by Keller (1987) was used in the study to measure student motivation. This study uses a quantitative non-survey approach with quasi-experimental design involving treatment and control groups. Robots developed using the Arduino-uno brain and coding processes for robot coordination through the software Scratch for Arduino (S4A). Student motivation was measured at three different time periods (pre-questionnaire, post-questionnaire and postquestionnaire 2). The two statistical test was performed, repeated analysis of variance (ANOVA) and analysis of covariance (ANCOVA) one way at significant level p<0.05, Mauchly test and also the effect size as measurement was performed at three different time periods. The results of the analysis showed that both control and treatment groups showed significant improvement in three periods based on motivation with p <0.05. Howeversuch a size effect shows that the treatment group has a high impact and the desired zone effect from the learning material compared to the control group. Global Academic Excellence 2018-03 Article PeerReviewed text en https://eprints.ums.edu.my/id/eprint/24785/1/Effectiveness%20of%20Robotic%20Gaming%20Towards%20Students%20Motivation%20for%20Respiration%20Topic.pdf Muhamad Shakir Saad and Sabariah Sharif and Muralindran Mariappan (2018) Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic. International Journal of Education, Psychology and Counselling, 3 (8). pp. 1-12. ISSN 0128-164X |
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L Education (General) LB Theory and practice of education Muhamad Shakir Saad Sabariah Sharif Muralindran Mariappan Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
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The purpose of this study is to investigate the effectiveness of learning robot game on student motivation for cell respiration topic. A total of 474 students oneyear module 1 & 3 involving three colleges Kedah Matriculation College, Perlis Matriculation College and Perak Matriculation College. The motivational questionnaire on learning materials developed by Keller (1987) was used in the study to measure student motivation. This study uses a quantitative non-survey approach with quasi-experimental design involving treatment and control groups. Robots developed using the Arduino-uno brain and coding processes for robot coordination through the software Scratch for Arduino (S4A). Student motivation was measured at three different time periods (pre-questionnaire, post-questionnaire and postquestionnaire 2). The two statistical test was performed, repeated analysis of variance (ANOVA) and analysis of covariance (ANCOVA) one way at significant level p<0.05, Mauchly test and also the effect size as measurement was performed at three different time periods. The results of the analysis showed that both control and treatment groups showed significant improvement in three periods based on motivation with p <0.05. Howeversuch a size effect shows that the treatment group has a high impact and the desired zone effect from the learning material compared to the control group. |
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Article |
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Muhamad Shakir Saad Sabariah Sharif Muralindran Mariappan |
author_facet |
Muhamad Shakir Saad Sabariah Sharif Muralindran Mariappan |
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Muhamad Shakir Saad |
title |
Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
title_short |
Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
title_full |
Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
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Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
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Effectiveness of Robotic Gaming Towards Students Motivation for Respiration Topic |
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effectiveness of robotic gaming towards students motivation for respiration topic |
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Global Academic Excellence |
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2018 |
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https://eprints.ums.edu.my/id/eprint/24785/1/Effectiveness%20of%20Robotic%20Gaming%20Towards%20Students%20Motivation%20for%20Respiration%20Topic.pdf https://eprints.ums.edu.my/id/eprint/24785/ |
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