Educational Multiplayer Game For Encourage Communication During Covid-19

Nowadays, COVID-19 pandemic affects people’s lives a lot. People will always avoid unnecessary communication with others to reduce the risk of being infected by diseases. After a long time, people’s communication skill will be affected. Hence, the objectives of this project is design and develop a v...

Full description

Saved in:
Bibliographic Details
Main Author: Lee, Zi Xuan
Format: Undergraduates Project Papers
Language:English
Published: 2023
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/40148/1/CD19046.pdf
http://umpir.ump.edu.my/id/eprint/40148/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.ump.umpir.40148
record_format eprints
spelling my.ump.umpir.401482024-02-07T03:14:02Z http://umpir.ump.edu.my/id/eprint/40148/ Educational Multiplayer Game For Encourage Communication During Covid-19 Lee, Zi Xuan QA75 Electronic computers. Computer science QA76 Computer software Nowadays, COVID-19 pandemic affects people’s lives a lot. People will always avoid unnecessary communication with others to reduce the risk of being infected by diseases. After a long time, people’s communication skill will be affected. Hence, the objectives of this project is design and develop a video game that can help people encourage communication skill. Then, evaluate the functionality and user experience of the proposed game. The levels are design with some challenges and obstacles that required players work together to solve the problems. Since this game application is design for children to play, therefore the challenge will not too difficult and complex. The game is develop follow the Agile model. Agile model has six phase which are plan, design, develop, test, release and feedback. The game is develop by using Unity Engine, designed using Photoshop and using royalty free music from the internet. The final product is uploaded to the Itch.io. Itch.io is a webpage that allowed user publish their game to the website. Player can download the game from the website. User Acceptance Test (UAT) is conducted to ensure that the game is free from errors and achieved the project’s objectives. The alpha test result show the game function well. The overall result show positive for the beta test. Therefore, the objectives of this project is achieved. 2023-03 Undergraduates Project Papers NonPeerReviewed pdf en http://umpir.ump.edu.my/id/eprint/40148/1/CD19046.pdf Lee, Zi Xuan (2023) Educational Multiplayer Game For Encourage Communication During Covid-19. Faculty of Computing, Universiti Malaysia Pahang Al-Sultan Abdullah.
institution Universiti Malaysia Pahang Al-Sultan Abdullah
building UMPSA Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang Al-Sultan Abdullah
content_source UMPSA Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
topic QA75 Electronic computers. Computer science
QA76 Computer software
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Lee, Zi Xuan
Educational Multiplayer Game For Encourage Communication During Covid-19
description Nowadays, COVID-19 pandemic affects people’s lives a lot. People will always avoid unnecessary communication with others to reduce the risk of being infected by diseases. After a long time, people’s communication skill will be affected. Hence, the objectives of this project is design and develop a video game that can help people encourage communication skill. Then, evaluate the functionality and user experience of the proposed game. The levels are design with some challenges and obstacles that required players work together to solve the problems. Since this game application is design for children to play, therefore the challenge will not too difficult and complex. The game is develop follow the Agile model. Agile model has six phase which are plan, design, develop, test, release and feedback. The game is develop by using Unity Engine, designed using Photoshop and using royalty free music from the internet. The final product is uploaded to the Itch.io. Itch.io is a webpage that allowed user publish their game to the website. Player can download the game from the website. User Acceptance Test (UAT) is conducted to ensure that the game is free from errors and achieved the project’s objectives. The alpha test result show the game function well. The overall result show positive for the beta test. Therefore, the objectives of this project is achieved.
format Undergraduates Project Papers
author Lee, Zi Xuan
author_facet Lee, Zi Xuan
author_sort Lee, Zi Xuan
title Educational Multiplayer Game For Encourage Communication During Covid-19
title_short Educational Multiplayer Game For Encourage Communication During Covid-19
title_full Educational Multiplayer Game For Encourage Communication During Covid-19
title_fullStr Educational Multiplayer Game For Encourage Communication During Covid-19
title_full_unstemmed Educational Multiplayer Game For Encourage Communication During Covid-19
title_sort educational multiplayer game for encourage communication during covid-19
publishDate 2023
url http://umpir.ump.edu.my/id/eprint/40148/1/CD19046.pdf
http://umpir.ump.edu.my/id/eprint/40148/
_version_ 1822924117734588416
score 13.235362