Intention to use smart apps for visiting museum among youth in Malaysia

This research investigates the intention to use Smart Apps for visiting museum among youth in Malaysia. Due to the rapidly growing and advanced tourism industry, there are various advanced technologies created to meet the needs and demands of the tourism industry. Among them are smart application te...

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Main Authors: Famella Vanessa Uyong, Farah Nadia Suhimi, Nurfarisha Fauzi, Solehah Ismail
Format: Undergraduate Final Project Report
Language:English
Published: 2021
Online Access:http://discol.umk.edu.my/id/eprint/3807/1/GROUP%20T19.pdf
http://discol.umk.edu.my/id/eprint/3807/
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spelling my.umk.eprints.38072022-05-24T03:45:03Z http://discol.umk.edu.my/id/eprint/3807/ Intention to use smart apps for visiting museum among youth in Malaysia Famella Vanessa Uyong Farah Nadia Suhimi Nurfarisha Fauzi Solehah Ismail This research investigates the intention to use Smart Apps for visiting museum among youth in Malaysia. Due to the rapidly growing and advanced tourism industry, there are various advanced technologies created to meet the needs and demands of the tourism industry. Among them are smart application technology (Smart Apps), which include Augmented Reality (AR) and Virtual Reality (VR). This Smart Apps was created to make it easier for users or tourists to travel locally or abroad. By using this Smart Apps, users can interact or obtain information and data in the form of a 3D world. This research examines factors such as performance expectancy, effort expectancy, social influence, facilitating condition in order to gain data, seeking and determine either the variables collected could be linked between intentions to use Smart Apps among youth in Malaysia. To reach the analysis, a quantitative research was carried out. The respondent of this study was conducted with 200 respondents who are youth in Malaysia. For the analysis of data, reliability test and Pearson correlation would be used. As a result, researcher analysis shows moderate positive correlation between variable factors and intention to use Smart Apps among youth. Through the knowledge of this research, it might be useful for the tourism industry especially museum in increasing and upgrade the quality of the museum systems in Malaysia. 2021-06-20 Undergraduate Final Project Report NonPeerReviewed text en http://discol.umk.edu.my/id/eprint/3807/1/GROUP%20T19.pdf Famella Vanessa Uyong and Farah Nadia Suhimi and Nurfarisha Fauzi and Solehah Ismail (2021) Intention to use smart apps for visiting museum among youth in Malaysia. Final Year Project thesis, Universiti Malaysia Kelantan. (Submitted)
institution Universiti Malaysia Kelantan
building Perpustakaan Universiti Malaysia Kelantan
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Kelantan
content_source UMK Institutional Repository
url_provider http://umkeprints.umk.edu.my/
language English
description This research investigates the intention to use Smart Apps for visiting museum among youth in Malaysia. Due to the rapidly growing and advanced tourism industry, there are various advanced technologies created to meet the needs and demands of the tourism industry. Among them are smart application technology (Smart Apps), which include Augmented Reality (AR) and Virtual Reality (VR). This Smart Apps was created to make it easier for users or tourists to travel locally or abroad. By using this Smart Apps, users can interact or obtain information and data in the form of a 3D world. This research examines factors such as performance expectancy, effort expectancy, social influence, facilitating condition in order to gain data, seeking and determine either the variables collected could be linked between intentions to use Smart Apps among youth in Malaysia. To reach the analysis, a quantitative research was carried out. The respondent of this study was conducted with 200 respondents who are youth in Malaysia. For the analysis of data, reliability test and Pearson correlation would be used. As a result, researcher analysis shows moderate positive correlation between variable factors and intention to use Smart Apps among youth. Through the knowledge of this research, it might be useful for the tourism industry especially museum in increasing and upgrade the quality of the museum systems in Malaysia.
format Undergraduate Final Project Report
author Famella Vanessa Uyong
Farah Nadia Suhimi
Nurfarisha Fauzi
Solehah Ismail
spellingShingle Famella Vanessa Uyong
Farah Nadia Suhimi
Nurfarisha Fauzi
Solehah Ismail
Intention to use smart apps for visiting museum among youth in Malaysia
author_facet Famella Vanessa Uyong
Farah Nadia Suhimi
Nurfarisha Fauzi
Solehah Ismail
author_sort Famella Vanessa Uyong
title Intention to use smart apps for visiting museum among youth in Malaysia
title_short Intention to use smart apps for visiting museum among youth in Malaysia
title_full Intention to use smart apps for visiting museum among youth in Malaysia
title_fullStr Intention to use smart apps for visiting museum among youth in Malaysia
title_full_unstemmed Intention to use smart apps for visiting museum among youth in Malaysia
title_sort intention to use smart apps for visiting museum among youth in malaysia
publishDate 2021
url http://discol.umk.edu.my/id/eprint/3807/1/GROUP%20T19.pdf
http://discol.umk.edu.my/id/eprint/3807/
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score 13.211869