Redefining game engine architecture through concurrency

Over the past 30 years, software developers have been conveniently taking advantage of hardware performance increase, giving little consideration to internal architecture changes of the hardware like central processing unit. In the years to come, these hardware architectural changes will affect soft...

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Bibliographic Details
Main Authors: Mohebali, A., Chiew, T.K.
Format: Conference or Workshop Item
Language:English
Published: 2014
Subjects:
Online Access:http://eprints.um.edu.my/13036/1/somet201456.pdf
http://eprints.um.edu.my/13036/
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