Redefining game engine architecture through concurrency
Over the past 30 years, software developers have been conveniently taking advantage of hardware performance increase, giving little consideration to internal architecture changes of the hardware like central processing unit. In the years to come, these hardware architectural changes will affect soft...
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Main Authors: | , |
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Format: | Conference or Workshop Item |
Language: | English |
Published: |
2014
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Subjects: | |
Online Access: | http://eprints.um.edu.my/13036/1/somet201456.pdf http://eprints.um.edu.my/13036/ |
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