Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph
In this study, Challenge-Based learning (CBL) is implemented in Visual programming course as a mean to improve students’ programming skills. CBL provides authentic learning experience in collaborative group learning to enhance students’ deeper conceptual learning. The researchers created Oh My Code...
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UiTM Cawangan Johor Kampus Pasir Gudang
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my.uitm.ir.391572021-09-10T02:03:42Z https://ir.uitm.edu.my/id/eprint/39157/ Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph Zaini, Zuraini Hanim Joseph, Easter Blended learning. Computer assisted instruction. Programmed instruction Motivation in education. Interest. Attention In this study, Challenge-Based learning (CBL) is implemented in Visual programming course as a mean to improve students’ programming skills. CBL provides authentic learning experience in collaborative group learning to enhance students’ deeper conceptual learning. The researchers created Oh My Code Programing Competition (OMC) to employ the CBL in the Visual Programming Course. OMC is a CBL technology apps invention project which emphasizes the innovation of the creation of an information system by instilling a business perspective in it. There are 3 main phases of CBL in OMC which consist of: 1) Challenge instructions by lecturer, 2) Preparations towards challenge 3) Delivery of complete challenge. A total of 50 students were involved in this study. The students’ reflection was gathered through an open-ended online survey. The analysis was done using Co- occurrences Analysis. In summary, the OMC in Visual programming course demonstrates that the foundation in technology can make the students successfully take on the challenge to develop a system prototype with both technical and societal component. Through this CBL, students indirectly developed various professional skills such as teamwork communication and problem solving. UiTM Cawangan Johor Kampus Pasir Gudang Noorezam, Maisarah Jasman, Nurul Hijah Khairol Anuar, Nur Alyani Mokhtar, Muhammad Taib, Siti Aishah Othman, Diana Amat, Dia Widyawati Sarijari, Haniza Sumery, Zuraidah Abu Bakar, Siti Zarikh Sofiah 2020-10 Conference or Workshop Item PeerReviewed text en https://ir.uitm.edu.my/id/eprint/39157/1/39157i.pdf ID39157 Zaini, Zuraini Hanim and Joseph, Easter (2020) Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph. In: Virtual Symposium on Teaching and Learning (VSTL) 2020. |
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Blended learning. Computer assisted instruction. Programmed instruction Motivation in education. Interest. Attention Zaini, Zuraini Hanim Joseph, Easter Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
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In this study, Challenge-Based learning (CBL) is implemented in Visual programming course as a mean to improve students’ programming skills. CBL provides authentic learning experience in collaborative group learning to enhance students’ deeper conceptual learning. The researchers created Oh My Code Programing Competition (OMC) to employ the CBL in the Visual Programming Course. OMC is a CBL technology apps invention project which emphasizes the innovation of the creation of an information system by instilling a business perspective in it. There are 3 main phases of CBL in OMC which consist of: 1) Challenge instructions by lecturer, 2) Preparations towards challenge 3) Delivery of complete challenge. A total of 50 students were involved in this study. The students’ reflection was gathered through an open-ended online survey. The analysis was done using Co- occurrences Analysis. In summary, the OMC in Visual programming course demonstrates that the foundation in technology can make the students successfully take on the challenge to develop a system prototype with both technical and societal component. Through this CBL, students indirectly developed various professional skills such as teamwork communication and problem solving. |
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Noorezam, Maisarah |
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Noorezam, Maisarah Zaini, Zuraini Hanim Joseph, Easter |
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Conference or Workshop Item |
author |
Zaini, Zuraini Hanim Joseph, Easter |
author_sort |
Zaini, Zuraini Hanim |
title |
Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
title_short |
Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
title_full |
Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
title_fullStr |
Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
title_full_unstemmed |
Qualitative analysis of challenge- based learning on programming course / Zuraini Hanim Zaini and Easter Joseph |
title_sort |
qualitative analysis of challenge- based learning on programming course / zuraini hanim zaini and easter joseph |
publisher |
UiTM Cawangan Johor Kampus Pasir Gudang |
publishDate |
2020 |
url |
https://ir.uitm.edu.my/id/eprint/39157/1/39157i.pdf https://ir.uitm.edu.my/id/eprint/39157/ |
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1710678926746976256 |
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13.201949 |