Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring
Development of computational thinking (CT) covers a broad range of skills, as exemplified by diverse CT definitions and assessments. There are however, less research on developing computational perspectives. We aim to investigate how to develop computational perspectives, critical to creativity and...
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Asia-Pacific Society for Computers in Education
2021
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my.sunway.eprints.22982023-06-28T10:55:43Z http://eprints.sunway.edu.my/2298/ Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring Lee, Chien Sing * Wong, Daniel K. QA76 Computer software Development of computational thinking (CT) covers a broad range of skills, as exemplified by diverse CT definitions and assessments. There are however, less research on developing computational perspectives. We aim to investigate how to develop computational perspectives, critical to creativity and innovation, within the Interest-Driven Creator (IDC) theory, which espouses constructivist/constructionist tenets. This paper reviews the foundational works on design thinking, computational thinking and creativity. We then analyse examples in computing and information systems, and one in the creative industries, to derive pedagogical-socio-technological insights. We find that non-Scratch projects, will benefit from framing, via diverse human-computer interaction (HCI) design grand challenges and task refactoring. We also find that designing based on goal-based scenarios, and strategic knowledge, with scalability and extensibility in mind, e.g., via Alexandrian architectural patterns, and logical flow of information, will extend association to aggregation (abstraction). This is followed by refactoring and/or permutations at different levels of granularity. We also find that Scratch’s diversity and underlying design thinking-CT/data science-participatory knowledge management design are critical to non-Scratch CT projects’ success. Asia-Pacific Society for Computers in Education Rodrigo, Maria Mercedes T. Iyer, Sridhar Mitrovic, Antonjia 2021-11-22 Book Section PeerReviewed Lee, Chien Sing * and Wong, Daniel K. (2021) Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring. In: ICCE 2021 - 29th International Conference on Computers in Education Workshop Proceedings. Asia-Pacific Society for Computers in Education, Taiwan, pp. 456-461. ISBN 9789869721479 https://icce2021.apsce.net/wp-content/uploads/2021/12/ICCE2021-Vol.II-PP.-456-461.pdf |
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QA76 Computer software Lee, Chien Sing * Wong, Daniel K. Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
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Development of computational thinking (CT) covers a broad range of skills, as exemplified by diverse CT definitions and assessments. There are however, less research on developing computational perspectives. We aim to investigate how to develop computational perspectives, critical to creativity and innovation, within the Interest-Driven Creator (IDC) theory, which espouses constructivist/constructionist tenets. This paper reviews the foundational works on design thinking, computational thinking and creativity. We then analyse examples in computing and information systems, and one in the creative industries, to derive pedagogical-socio-technological insights. We find that non-Scratch projects, will benefit from framing, via diverse human-computer interaction (HCI) design grand challenges and task refactoring. We also find that designing based on goal-based scenarios, and strategic knowledge, with scalability and extensibility in mind, e.g., via Alexandrian architectural patterns, and logical flow of information, will extend association to aggregation (abstraction). This is followed by refactoring and/or permutations at different levels of granularity. We also find that Scratch’s diversity and underlying design thinking-CT/data science-participatory knowledge management design are critical to non-Scratch CT projects’ success. |
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Rodrigo, Maria Mercedes T. |
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Rodrigo, Maria Mercedes T. Lee, Chien Sing * Wong, Daniel K. |
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Book Section |
author |
Lee, Chien Sing * Wong, Daniel K. |
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Lee, Chien Sing * |
title |
Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
title_short |
Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
title_full |
Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
title_fullStr |
Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
title_full_unstemmed |
Comparing Computational Thinking in Scratch and Non-Scratch Web Design Projects: A MetaAnalysis on Framing and Refactoring |
title_sort |
comparing computational thinking in scratch and non-scratch web design projects: a metaanalysis on framing and refactoring |
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Asia-Pacific Society for Computers in Education |
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2021 |
url |
http://eprints.sunway.edu.my/2298/ https://icce2021.apsce.net/wp-content/uploads/2021/12/ICCE2021-Vol.II-PP.-456-461.pdf |
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1770554559870009344 |
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