Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning

Educational games have been among teaching and learning aids in many disciplines of knowledge. The games are varying between traditional non-computer games computer or digital games. Every mode of educational games has its own history of existing, design and development frameworks, related learning...

Full description

Saved in:
Bibliographic Details
Main Authors: Sahrir, Muhammad Sabri, Zainuddin, Nurkhamimi, Wan Abdullah, Wan Najmuddin
Format: Conference or Workshop Item
Language:English
Published: 2012
Subjects:
Online Access:http://irep.iium.edu.my/18049/1/Arabic_ID-DGBL_-_ID_1072_IRIIE_2012.pdf
http://irep.iium.edu.my/18049/
http://www.iium.edu.my/irie/sub/author/list_p.php
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.iium.irep.18049
record_format dspace
spelling my.iium.irep.180492012-04-27T03:50:54Z http://irep.iium.edu.my/18049/ Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning Sahrir, Muhammad Sabri Zainuddin, Nurkhamimi Wan Abdullah, Wan Najmuddin L Education (General) Educational games have been among teaching and learning aids in many disciplines of knowledge. The games are varying between traditional non-computer games computer or digital games. Every mode of educational games has its own history of existing, design and development frameworks, related learning theories, evaluation frameworks, development tools, genres of different games, findings and implications on certain fields, learners, theories, and so on. This research project presents a report of case study that was conducted in Centre for Foundation Studies (CFS), International Islamic University Malaysia (IIUM) to design, develop and evaluate an online Arabic e-learning game among pre-university learners of Non-Arabic native speakers. The research process of this project begun with the literature analysis of 3 related theories of Nation [2003], Prensky [2007] and Mayer [2007]. The design and development of this games prototype are modeled on the methods and approaches of design and development research or DDR [Richey and Klein, 2007], or formerly known as developmental research [Richey, Klein and Nelson, 2004]. The prior needs analysis for the design and development of this games prototype was conducted among 113 out of 133 learners, and the correlational study was conducted after completion of this prototype among 100 learners in 3 different academic semesters. The completed report comprises of composite scores of main constructs of quantitative questionnaire in terms of learners’ perception, concentration, immersion and knowledge improvement, its mean scores, correlational analysis, and qualitative findings from interview sessions, think-aloud methods, open-ended questionnaires, testimonials and class observation. Prior to completion of this research project, the partial findings from this case study have been presented in several international conferences, research exhibitions and published in reviewed journal and book chapters. This study has indicated a degree of usability, practicality and effectiveness on online games application in Arabic language learning among elementary or beginner learners in CFSIIUM (Muhammad Sabri, 2011). The URL for this games prototype is http://www.arabic-games-iium.net. This Arabic educational DGBL is now used and linked with several learning and research institutions such as My-Arabic at CELPAD, IIUM (Link : http://myarabic.e-celpad.com/), Malaysian Foundation of Innovation (Link : http://www.yim.my/databank/index.cfm?menuid=5&action=show&ib=128&), and educational blog in Arabic learning such as http://mari-belajar-bahasa-arab.blogspot.com/. 2012-02-21 Conference or Workshop Item REM application/pdf en http://irep.iium.edu.my/18049/1/Arabic_ID-DGBL_-_ID_1072_IRIIE_2012.pdf Sahrir, Muhammad Sabri and Zainuddin, Nurkhamimi and Wan Abdullah, Wan Najmuddin (2012) Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning. In: IIUM Research, Invention and Innovation Exhibition, IRIIE 2012, 21-22 February 2012, Cultural Activity Centre (CAC) and KAED Gallery, IIUM. (In Press) http://www.iium.edu.my/irie/sub/author/list_p.php
institution Universiti Islam Antarabangsa Malaysia
building IIUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider International Islamic University Malaysia
content_source IIUM Repository (IREP)
url_provider http://irep.iium.edu.my/
language English
topic L Education (General)
spellingShingle L Education (General)
Sahrir, Muhammad Sabri
Zainuddin, Nurkhamimi
Wan Abdullah, Wan Najmuddin
Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
description Educational games have been among teaching and learning aids in many disciplines of knowledge. The games are varying between traditional non-computer games computer or digital games. Every mode of educational games has its own history of existing, design and development frameworks, related learning theories, evaluation frameworks, development tools, genres of different games, findings and implications on certain fields, learners, theories, and so on. This research project presents a report of case study that was conducted in Centre for Foundation Studies (CFS), International Islamic University Malaysia (IIUM) to design, develop and evaluate an online Arabic e-learning game among pre-university learners of Non-Arabic native speakers. The research process of this project begun with the literature analysis of 3 related theories of Nation [2003], Prensky [2007] and Mayer [2007]. The design and development of this games prototype are modeled on the methods and approaches of design and development research or DDR [Richey and Klein, 2007], or formerly known as developmental research [Richey, Klein and Nelson, 2004]. The prior needs analysis for the design and development of this games prototype was conducted among 113 out of 133 learners, and the correlational study was conducted after completion of this prototype among 100 learners in 3 different academic semesters. The completed report comprises of composite scores of main constructs of quantitative questionnaire in terms of learners’ perception, concentration, immersion and knowledge improvement, its mean scores, correlational analysis, and qualitative findings from interview sessions, think-aloud methods, open-ended questionnaires, testimonials and class observation. Prior to completion of this research project, the partial findings from this case study have been presented in several international conferences, research exhibitions and published in reviewed journal and book chapters. This study has indicated a degree of usability, practicality and effectiveness on online games application in Arabic language learning among elementary or beginner learners in CFSIIUM (Muhammad Sabri, 2011). The URL for this games prototype is http://www.arabic-games-iium.net. This Arabic educational DGBL is now used and linked with several learning and research institutions such as My-Arabic at CELPAD, IIUM (Link : http://myarabic.e-celpad.com/), Malaysian Foundation of Innovation (Link : http://www.yim.my/databank/index.cfm?menuid=5&action=show&ib=128&), and educational blog in Arabic learning such as http://mari-belajar-bahasa-arab.blogspot.com/.
format Conference or Workshop Item
author Sahrir, Muhammad Sabri
Zainuddin, Nurkhamimi
Wan Abdullah, Wan Najmuddin
author_facet Sahrir, Muhammad Sabri
Zainuddin, Nurkhamimi
Wan Abdullah, Wan Najmuddin
author_sort Sahrir, Muhammad Sabri
title Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
title_short Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
title_full Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
title_fullStr Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
title_full_unstemmed Arabic ID-DGBL :an instructional design (ID) model for e-arabic teaching and learning
title_sort arabic id-dgbl :an instructional design (id) model for e-arabic teaching and learning
publishDate 2012
url http://irep.iium.edu.my/18049/1/Arabic_ID-DGBL_-_ID_1072_IRIIE_2012.pdf
http://irep.iium.edu.my/18049/
http://www.iium.edu.my/irie/sub/author/list_p.php
_version_ 1643607389069377536
score 13.160551