Ping Pong Simulation

The purpose of this project is to come out with a working prototype of the Ping Pong game where the user can play Ping Pong game by using wireless detector of Ping Pong bat that is already equipped with infra red LED. Since normal virtual reality application requires a complex virtual reality sys...

Full description

Saved in:
Bibliographic Details
Main Author: Radzi, Mohd Zulkhairi
Format: Final Year Project
Language:English
Published: Universiti Teknologi Petronas 2008
Subjects:
Online Access:http://utpedia.utp.edu.my/10233/1/2008%20-%20Ping%20Pong%20Simulation.pdf
http://utpedia.utp.edu.my/10233/
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:The purpose of this project is to come out with a working prototype of the Ping Pong game where the user can play Ping Pong game by using wireless detector of Ping Pong bat that is already equipped with infra red LED. Since normal virtual reality application requires a complex virtual reality system with a lot of wires and sophisticated gadgets to handle the application, this prototype of virtual reality Ping Pong game can be played by only using webcam and modified Ping Pong bat and the system requirement for the application is only average running PC that equip with Intel Pentium 4 or AMD Athlon. This project requires me to develop a game engine by using either DirectX or OpenGL graphic libraries. Both offer inherent advantages and disadvantages, hence warranting a study about these libraries and come out with a better solution. This project use waterfall method where the project consist of 3 phases that consist of all development step in waterfall model. Waterfall model is relevant because the project does not involve with customer. Hardware setup and basic application is done where the motion capture device is ready to be used and the application with basic functionality has completed. There is a lot of improvement that can be made to improve the whole system, both hardware and software. But there are limit where I can improve the hardware since the driver for motion capture is confidential.