Interactive learning adventures: Learn coding through gamification
This project focuses on developing a semi-automated smart refrigerator system designed to enhance food management and user convenience. The system targets a wide audience, including homemakers, professional chefs, elderly individuals, and casual refrigerator users, by addressing key issues such as m...
Saved in:
Main Author: | Ong, Zhan Wen |
---|---|
Format: | Final Year Project / Dissertation / Thesis |
Published: |
2024
|
Subjects: | |
Online Access: | http://eprints.utar.edu.my/6993/1/fyp_CS_2024_OZW.pdf http://eprints.utar.edu.my/6993/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Gamification of learning obesity
by: Pang, Qing Sen
Published: (2024) -
Gamification in English for report writing: engaging learning through webinars
by: Syed Ahmad, Tuan Sarifah Aini, et al.
Published: (2024) -
Accustomed to Computational Thinking Through Gamification of Learning Model.
by: Shariful Hafizi, Md Hanafiah, et al.
Published: (2017) -
Learn to drive - gamification with unity
by: Hang, Shy Mun
Published: (2024) -
Safeguarding of Malaysian folktale through adventure game for teenager.
by: Harun, Harryizman, et al.
Published: (2019)