Interactive learning adventures: Learn coding through gamification

This project focuses on developing a semi-automated smart refrigerator system designed to enhance food management and user convenience. The system targets a wide audience, including homemakers, professional chefs, elderly individuals, and casual refrigerator users, by addressing key issues such as m...

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Main Author: Ong, Zhan Wen
Format: Final Year Project / Dissertation / Thesis
Published: 2024
Subjects:
Online Access:http://eprints.utar.edu.my/6993/1/fyp_CS_2024_OZW.pdf
http://eprints.utar.edu.my/6993/
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spelling my-utar-eprints.69932025-02-21T03:07:28Z Interactive learning adventures: Learn coding through gamification Ong, Zhan Wen T Technology (General) This project focuses on developing a semi-automated smart refrigerator system designed to enhance food management and user convenience. The system targets a wide audience, including homemakers, professional chefs, elderly individuals, and casual refrigerator users, by addressing key issues such as manual item input, food overstocking, and the lack of real-time refrigerator status transparency. This project has integrated computer vision, deep learning, and IoT technologies to automate the detection of food items inside the refrigerator, using a Raspberry Pi and a webcam to simulate a smart environment. Users will be able to access real-time information about the contents of their fridge, receive reminders about food expiry, and manage their inventory through an intuitive platform. This development will be of particular interest to technology enthusiasts, IoT developers, and manufacturers looking to innovate in the smart home appliance market. Additionally, it serves as a valuable simulation model for testing new concepts in smart refrigerator design, with a focus on reducing food waste, improving convenience, and enhancing sustainability practices. 2024-05 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/6993/1/fyp_CS_2024_OZW.pdf Ong, Zhan Wen (2024) Interactive learning adventures: Learn coding through gamification. Final Year Project, UTAR. http://eprints.utar.edu.my/6993/
institution Universiti Tunku Abdul Rahman
building UTAR Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Tunku Abdul Rahman
content_source UTAR Institutional Repository
url_provider http://eprints.utar.edu.my
topic T Technology (General)
spellingShingle T Technology (General)
Ong, Zhan Wen
Interactive learning adventures: Learn coding through gamification
description This project focuses on developing a semi-automated smart refrigerator system designed to enhance food management and user convenience. The system targets a wide audience, including homemakers, professional chefs, elderly individuals, and casual refrigerator users, by addressing key issues such as manual item input, food overstocking, and the lack of real-time refrigerator status transparency. This project has integrated computer vision, deep learning, and IoT technologies to automate the detection of food items inside the refrigerator, using a Raspberry Pi and a webcam to simulate a smart environment. Users will be able to access real-time information about the contents of their fridge, receive reminders about food expiry, and manage their inventory through an intuitive platform. This development will be of particular interest to technology enthusiasts, IoT developers, and manufacturers looking to innovate in the smart home appliance market. Additionally, it serves as a valuable simulation model for testing new concepts in smart refrigerator design, with a focus on reducing food waste, improving convenience, and enhancing sustainability practices.
format Final Year Project / Dissertation / Thesis
author Ong, Zhan Wen
author_facet Ong, Zhan Wen
author_sort Ong, Zhan Wen
title Interactive learning adventures: Learn coding through gamification
title_short Interactive learning adventures: Learn coding through gamification
title_full Interactive learning adventures: Learn coding through gamification
title_fullStr Interactive learning adventures: Learn coding through gamification
title_full_unstemmed Interactive learning adventures: Learn coding through gamification
title_sort interactive learning adventures: learn coding through gamification
publishDate 2024
url http://eprints.utar.edu.my/6993/1/fyp_CS_2024_OZW.pdf
http://eprints.utar.edu.my/6993/
_version_ 1825167457343504384
score 13.239859