Using Gamification Features to Enhance Online Learning for English in Primary Schools

Play is a natural part of a healthy child. Children will spend the day playing while learning in a variety of everyday situations. Meanwhile, the thing most children, including adults dislike the most is learning. However, if learning techniques are combined with gamification features, this can cert...

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Main Author: Mohd Saharan, Muhammad Suhaimi
Format: Final Year Project
Language:English
Published: 2021
Subjects:
Online Access:http://utpedia.utp.edu.my/id/eprint/24161/1/Using%20Gamification%20Features%20to%20Enhance%20Online%20Learning%20for%20English%20in%20Primary%20Schools.pdf
http://utpedia.utp.edu.my/id/eprint/24161/
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spelling oai:utpedia.utp.edu.my:241612023-03-15T07:08:26Z http://utpedia.utp.edu.my/id/eprint/24161/ Using Gamification Features to Enhance Online Learning for English in Primary Schools Mohd Saharan, Muhammad Suhaimi T Technology (General) Play is a natural part of a healthy child. Children will spend the day playing while learning in a variety of everyday situations. Meanwhile, the thing most children, including adults dislike the most is learning. However, if learning techniques are combined with gamification features, this can certainly encourage children in particular to learn more. Among the main objectives that need to be done in this study are, 1) To study teacher's perception about the educational use of a game as a supportive method for teaching and learning English, 2) To develop a game-based app that helps students in terms of spelling, pronunciation, and high-level words, 3) To evaluate the effectiveness of game-based web app for Learning English in primary school. 2021-09 Final Year Project NonPeerReviewed text en http://utpedia.utp.edu.my/id/eprint/24161/1/Using%20Gamification%20Features%20to%20Enhance%20Online%20Learning%20for%20English%20in%20Primary%20Schools.pdf Mohd Saharan, Muhammad Suhaimi (2021) Using Gamification Features to Enhance Online Learning for English in Primary Schools. [Final Year Project] (Submitted)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic T Technology (General)
spellingShingle T Technology (General)
Mohd Saharan, Muhammad Suhaimi
Using Gamification Features to Enhance Online Learning for English in Primary Schools
description Play is a natural part of a healthy child. Children will spend the day playing while learning in a variety of everyday situations. Meanwhile, the thing most children, including adults dislike the most is learning. However, if learning techniques are combined with gamification features, this can certainly encourage children in particular to learn more. Among the main objectives that need to be done in this study are, 1) To study teacher's perception about the educational use of a game as a supportive method for teaching and learning English, 2) To develop a game-based app that helps students in terms of spelling, pronunciation, and high-level words, 3) To evaluate the effectiveness of game-based web app for Learning English in primary school.
format Final Year Project
author Mohd Saharan, Muhammad Suhaimi
author_facet Mohd Saharan, Muhammad Suhaimi
author_sort Mohd Saharan, Muhammad Suhaimi
title Using Gamification Features to Enhance Online Learning for English in Primary Schools
title_short Using Gamification Features to Enhance Online Learning for English in Primary Schools
title_full Using Gamification Features to Enhance Online Learning for English in Primary Schools
title_fullStr Using Gamification Features to Enhance Online Learning for English in Primary Schools
title_full_unstemmed Using Gamification Features to Enhance Online Learning for English in Primary Schools
title_sort using gamification features to enhance online learning for english in primary schools
publishDate 2021
url http://utpedia.utp.edu.my/id/eprint/24161/1/Using%20Gamification%20Features%20to%20Enhance%20Online%20Learning%20for%20English%20in%20Primary%20Schools.pdf
http://utpedia.utp.edu.my/id/eprint/24161/
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score 13.18916