Using digital storytelling to determine good and bad features for use in learning materials

This paper reports on an ongoing study that determines good and bad features for learning materials for children through digital storytelling.Since the digital storytelling has attracted research attention, children’s needs should be studied, because they are the generation to utilize the technology...

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Main Authors: Abdul Mutalib, Ariffin, Wong, Yow Kit, Abd. Wahab, Mohd Helmy
Format: Conference or Workshop Item
Language:English
Published: 2011
Subjects:
Online Access:http://repo.uum.edu.my/9721/1/EDU-07.pdf
http://repo.uum.edu.my/9721/
http://www.wseas.org/multimedia/books/2011/Penang/EDU.pdf
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id my.uum.repo.9721
record_format eprints
spelling my.uum.repo.97212014-03-10T08:28:15Z http://repo.uum.edu.my/9721/ Using digital storytelling to determine good and bad features for use in learning materials Abdul Mutalib, Ariffin Wong, Yow Kit Abd. Wahab, Mohd Helmy L Education (General) This paper reports on an ongoing study that determines good and bad features for learning materials for children through digital storytelling.Since the digital storytelling has attracted research attention, children’s needs should be studied, because they are the generation to utilize the technology.Hence, this study is carried out.This paper starts with some discussions on the background.It highlights infrastructures supporting the digital storytelling for sharing, followed with some general discussions on the digital storytelling itself. Then the activities involved in this study are described, including the development of digital storytelling that adapts the user-centered design approach. Further, a user test of the digital storytelling is elaborated including the results obtained.Next, the features are discussed in relation with the design principles, before the conclusion section follows at the end. 2011 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/9721/1/EDU-07.pdf Abdul Mutalib, Ariffin and Wong, Yow Kit and Abd. Wahab, Mohd Helmy (2011) Using digital storytelling to determine good and bad features for use in learning materials. In: 10th WSEAS International Conference on Education and Educational Technology (EDU '11), October 3-5, 2011, Penang, Malaysia. http://www.wseas.org/multimedia/books/2011/Penang/EDU.pdf
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic L Education (General)
spellingShingle L Education (General)
Abdul Mutalib, Ariffin
Wong, Yow Kit
Abd. Wahab, Mohd Helmy
Using digital storytelling to determine good and bad features for use in learning materials
description This paper reports on an ongoing study that determines good and bad features for learning materials for children through digital storytelling.Since the digital storytelling has attracted research attention, children’s needs should be studied, because they are the generation to utilize the technology.Hence, this study is carried out.This paper starts with some discussions on the background.It highlights infrastructures supporting the digital storytelling for sharing, followed with some general discussions on the digital storytelling itself. Then the activities involved in this study are described, including the development of digital storytelling that adapts the user-centered design approach. Further, a user test of the digital storytelling is elaborated including the results obtained.Next, the features are discussed in relation with the design principles, before the conclusion section follows at the end.
format Conference or Workshop Item
author Abdul Mutalib, Ariffin
Wong, Yow Kit
Abd. Wahab, Mohd Helmy
author_facet Abdul Mutalib, Ariffin
Wong, Yow Kit
Abd. Wahab, Mohd Helmy
author_sort Abdul Mutalib, Ariffin
title Using digital storytelling to determine good and bad features for use in learning materials
title_short Using digital storytelling to determine good and bad features for use in learning materials
title_full Using digital storytelling to determine good and bad features for use in learning materials
title_fullStr Using digital storytelling to determine good and bad features for use in learning materials
title_full_unstemmed Using digital storytelling to determine good and bad features for use in learning materials
title_sort using digital storytelling to determine good and bad features for use in learning materials
publishDate 2011
url http://repo.uum.edu.my/9721/1/EDU-07.pdf
http://repo.uum.edu.my/9721/
http://www.wseas.org/multimedia/books/2011/Penang/EDU.pdf
_version_ 1644280184269963264
score 13.214268