Virtual building visualisation: a system development framework

Building visualisation based on orthographic drawings has been used as a communication medium for architects to explain their ideas to their clients. Architects are well known to be proficient in three dimensional(30 visualisation from two dimensional(20) maps. Clients generally are not. The implica...

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Main Authors: Faisal Mohamed, Nur Fadziana, Mat Yamin, Fadhilah, Zulkifli, Abdul Nasir, Salleh, Mohd Jaafar
Format: Conference or Workshop Item
Language:English
Published: 2005
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Online Access:http://repo.uum.edu.my/3689/1/F.pdf
http://repo.uum.edu.my/3689/
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spelling my.uum.repo.36892017-02-27T01:14:28Z http://repo.uum.edu.my/3689/ Virtual building visualisation: a system development framework Faisal Mohamed, Nur Fadziana Mat Yamin, Fadhilah Zulkifli, Abdul Nasir Salleh, Mohd Jaafar HC Economic History and Conditions Building visualisation based on orthographic drawings has been used as a communication medium for architects to explain their ideas to their clients. Architects are well known to be proficient in three dimensional(30 visualisation from two dimensional(20) maps. Clients generally are not. The implication of unsatisfied presentation is that it will cause poor communication between the architects and their clients which will normally ends up with client lost. In this paper, a framework in developing a virtual building visualisation system is presented. It discusses the possibilities of applying CAD and 30 game engine in the creation of virtual environment (VE) jor building visualisations. The approach in the creation of 3D building model in AutoCADTMa and the integration of the model into the VE in UnrealyTM is also investigated. Finally, this paper discusses on the practical and technical issues cropped up during /he development process. The virtual building system is a viable solution for architects and designers in providing a cheaper, reliable and effective tool for visualisation and evaluation of building design. The integration of CAD and game engine also proves that a common database could be created and shared between the two applications which minimises data loss and ensures data compatibility between them. 2005-08 Conference or Workshop Item NonPeerReviewed application/pdf en http://repo.uum.edu.my/3689/1/F.pdf Faisal Mohamed, Nur Fadziana and Mat Yamin, Fadhilah and Zulkifli, Abdul Nasir and Salleh, Mohd Jaafar (2005) Virtual building visualisation: a system development framework. In: Seminar Kebangsaan Sosio-ekonomi dan IT (SEIT) , 20-21 August 2005, Putra Brasmana Hotel, Perlis. (Unpublished)
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic HC Economic History and Conditions
spellingShingle HC Economic History and Conditions
Faisal Mohamed, Nur Fadziana
Mat Yamin, Fadhilah
Zulkifli, Abdul Nasir
Salleh, Mohd Jaafar
Virtual building visualisation: a system development framework
description Building visualisation based on orthographic drawings has been used as a communication medium for architects to explain their ideas to their clients. Architects are well known to be proficient in three dimensional(30 visualisation from two dimensional(20) maps. Clients generally are not. The implication of unsatisfied presentation is that it will cause poor communication between the architects and their clients which will normally ends up with client lost. In this paper, a framework in developing a virtual building visualisation system is presented. It discusses the possibilities of applying CAD and 30 game engine in the creation of virtual environment (VE) jor building visualisations. The approach in the creation of 3D building model in AutoCADTMa and the integration of the model into the VE in UnrealyTM is also investigated. Finally, this paper discusses on the practical and technical issues cropped up during /he development process. The virtual building system is a viable solution for architects and designers in providing a cheaper, reliable and effective tool for visualisation and evaluation of building design. The integration of CAD and game engine also proves that a common database could be created and shared between the two applications which minimises data loss and ensures data compatibility between them.
format Conference or Workshop Item
author Faisal Mohamed, Nur Fadziana
Mat Yamin, Fadhilah
Zulkifli, Abdul Nasir
Salleh, Mohd Jaafar
author_facet Faisal Mohamed, Nur Fadziana
Mat Yamin, Fadhilah
Zulkifli, Abdul Nasir
Salleh, Mohd Jaafar
author_sort Faisal Mohamed, Nur Fadziana
title Virtual building visualisation: a system development framework
title_short Virtual building visualisation: a system development framework
title_full Virtual building visualisation: a system development framework
title_fullStr Virtual building visualisation: a system development framework
title_full_unstemmed Virtual building visualisation: a system development framework
title_sort virtual building visualisation: a system development framework
publishDate 2005
url http://repo.uum.edu.my/3689/1/F.pdf
http://repo.uum.edu.my/3689/
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score 13.19449