Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and lea...
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Universiti Utara Malaysia Press
2023
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my.uum.repo.294042023-04-19T04:17:05Z https://repo.uum.edu.my/id/eprint/29404/ Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment Jamal, Jazmi Izwan Mohd Yusof, Mohd Hafizuddin Kok, Yoong Lim Jamal, Jamia Azdina QA75 Electronic computers. Computer science The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and leading to inaccurate visual terminologies during information discovery. Therefore, this cross-sectional study was performed to assess multiple visual style classification terms and their definitions among Malaysian game developers using the closed card sorting exercise. A total of seven professional game developers participated in an online survey that comprised thirty-five digital game case studies using a card sorting technique. They were asked to classify nineteen visual style classification terms, including psychedelic, text, illusionism, photorealism, televisualism, handicraft, caricature, celshaded, comic book (anime), watercolour, Lego, minimalism, pixel art, silhouette, bright, dark, maplike, colourful, and black and white. The Fleiss’ kappa intercoder reliability assessment was performed to measure the coders’ agreement on visual style classification, followed by the think-aloud protocol descriptive analysis to gather assessment insights into the visual style descriptions. The intercoder reliability test achieved a significantly moderate agreement based on the results. The professional game developers agreed on eighteen visual styles and rejected the bright visual style classification due to its overlapping description with the colourful visual style. The definition of ten visual style classifications was improved from the existing Video Game Metadata Schema (VGMS) description, contributing to the digital game’s coherence and consistency. This improvement will enhance visual style classification information for machine-learning-based recommendation systems for digital game distribution platforms and digital archiving. Universiti Utara Malaysia Press 2023 Article PeerReviewed application/pdf en cc4_by https://repo.uum.edu.my/id/eprint/29404/1/JICT%2022%2002%202023%20283-308.pdf Jamal, Jazmi Izwan and Mohd Yusof, Mohd Hafizuddin and Kok, Yoong Lim and Jamal, Jamia Azdina (2023) Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment. Journal of Information and Communication Technology, 22 (2). pp. 283-308. ISSN 2180-3862 https://doi.org/10.32890/jict2023.22.2.6 |
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QA75 Electronic computers. Computer science Jamal, Jazmi Izwan Mohd Yusof, Mohd Hafizuddin Kok, Yoong Lim Jamal, Jamia Azdina Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
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The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and leading to inaccurate visual terminologies during information discovery. Therefore, this cross-sectional study was performed to assess multiple visual style classification terms and their definitions among Malaysian game developers using the closed card sorting exercise. A total of seven professional game developers participated in an online survey that comprised thirty-five digital game case studies using a card sorting technique. They were asked to classify nineteen visual style classification terms, including psychedelic, text, illusionism, photorealism, televisualism, handicraft, caricature, celshaded, comic book (anime), watercolour, Lego, minimalism, pixel art, silhouette, bright, dark, maplike, colourful, and black and white. The Fleiss’ kappa intercoder reliability assessment was performed to measure the coders’ agreement on visual style classification, followed by the think-aloud protocol descriptive analysis to gather assessment insights into the visual style descriptions. The intercoder reliability test achieved a significantly moderate agreement based on the results. The professional game developers agreed on eighteen visual styles and rejected the bright visual style classification due to its overlapping description with the colourful visual style. The definition of ten visual style classifications was improved from the existing Video Game Metadata Schema (VGMS) description, contributing to the digital game’s coherence and consistency. This improvement will enhance visual style classification information for machine-learning-based recommendation systems for digital game distribution platforms and digital archiving. |
format |
Article |
author |
Jamal, Jazmi Izwan Mohd Yusof, Mohd Hafizuddin Kok, Yoong Lim Jamal, Jamia Azdina |
author_facet |
Jamal, Jazmi Izwan Mohd Yusof, Mohd Hafizuddin Kok, Yoong Lim Jamal, Jamia Azdina |
author_sort |
Jamal, Jazmi Izwan |
title |
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
title_short |
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
title_full |
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
title_fullStr |
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
title_full_unstemmed |
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment |
title_sort |
improving visual style classification in digital games using intercoder reliability assessment |
publisher |
Universiti Utara Malaysia Press |
publishDate |
2023 |
url |
https://repo.uum.edu.my/id/eprint/29404/1/JICT%2022%2002%202023%20283-308.pdf https://repo.uum.edu.my/id/eprint/29404/ https://doi.org/10.32890/jict2023.22.2.6 |
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13.211869 |