Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment

The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and lea...

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Main Authors: Jamal, Jazmi Izwan, Mohd Yusof, Mohd Hafizuddin, Kok, Yoong Lim, Jamal, Jamia Azdina
Format: Article
Language:English
Published: Universiti Utara Malaysia Press 2023
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Online Access:https://repo.uum.edu.my/id/eprint/29404/1/JICT%2022%2002%202023%20283-308.pdf
https://repo.uum.edu.my/id/eprint/29404/
https://doi.org/10.32890/jict2023.22.2.6
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spelling my.uum.repo.294042023-04-19T04:17:05Z https://repo.uum.edu.my/id/eprint/29404/ Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment Jamal, Jazmi Izwan Mohd Yusof, Mohd Hafizuddin Kok, Yoong Lim Jamal, Jamia Azdina QA75 Electronic computers. Computer science The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and leading to inaccurate visual terminologies during information discovery. Therefore, this cross-sectional study was performed to assess multiple visual style classification terms and their definitions among Malaysian game developers using the closed card sorting exercise. A total of seven professional game developers participated in an online survey that comprised thirty-five digital game case studies using a card sorting technique. They were asked to classify nineteen visual style classification terms, including psychedelic, text, illusionism, photorealism, televisualism, handicraft, caricature, celshaded, comic book (anime), watercolour, Lego, minimalism, pixel art, silhouette, bright, dark, maplike, colourful, and black and white. The Fleiss’ kappa intercoder reliability assessment was performed to measure the coders’ agreement on visual style classification, followed by the think-aloud protocol descriptive analysis to gather assessment insights into the visual style descriptions. The intercoder reliability test achieved a significantly moderate agreement based on the results. The professional game developers agreed on eighteen visual styles and rejected the bright visual style classification due to its overlapping description with the colourful visual style. The definition of ten visual style classifications was improved from the existing Video Game Metadata Schema (VGMS) description, contributing to the digital game’s coherence and consistency. This improvement will enhance visual style classification information for machine-learning-based recommendation systems for digital game distribution platforms and digital archiving. Universiti Utara Malaysia Press 2023 Article PeerReviewed application/pdf en cc4_by https://repo.uum.edu.my/id/eprint/29404/1/JICT%2022%2002%202023%20283-308.pdf Jamal, Jazmi Izwan and Mohd Yusof, Mohd Hafizuddin and Kok, Yoong Lim and Jamal, Jamia Azdina (2023) Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment. Journal of Information and Communication Technology, 22 (2). pp. 283-308. ISSN 2180-3862 https://doi.org/10.32890/jict2023.22.2.6
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutional Repository
url_provider http://repo.uum.edu.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Jamal, Jazmi Izwan
Mohd Yusof, Mohd Hafizuddin
Kok, Yoong Lim
Jamal, Jamia Azdina
Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
description The digital gaming community appreciates visual style information in digital games as it facilitates information seeking. Nevertheless, learned scholars have discovered that the digital game visual style classification is inconsistent and easily modified, potentially limiting the information and leading to inaccurate visual terminologies during information discovery. Therefore, this cross-sectional study was performed to assess multiple visual style classification terms and their definitions among Malaysian game developers using the closed card sorting exercise. A total of seven professional game developers participated in an online survey that comprised thirty-five digital game case studies using a card sorting technique. They were asked to classify nineteen visual style classification terms, including psychedelic, text, illusionism, photorealism, televisualism, handicraft, caricature, celshaded, comic book (anime), watercolour, Lego, minimalism, pixel art, silhouette, bright, dark, maplike, colourful, and black and white. The Fleiss’ kappa intercoder reliability assessment was performed to measure the coders’ agreement on visual style classification, followed by the think-aloud protocol descriptive analysis to gather assessment insights into the visual style descriptions. The intercoder reliability test achieved a significantly moderate agreement based on the results. The professional game developers agreed on eighteen visual styles and rejected the bright visual style classification due to its overlapping description with the colourful visual style. The definition of ten visual style classifications was improved from the existing Video Game Metadata Schema (VGMS) description, contributing to the digital game’s coherence and consistency. This improvement will enhance visual style classification information for machine-learning-based recommendation systems for digital game distribution platforms and digital archiving.
format Article
author Jamal, Jazmi Izwan
Mohd Yusof, Mohd Hafizuddin
Kok, Yoong Lim
Jamal, Jamia Azdina
author_facet Jamal, Jazmi Izwan
Mohd Yusof, Mohd Hafizuddin
Kok, Yoong Lim
Jamal, Jamia Azdina
author_sort Jamal, Jazmi Izwan
title Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
title_short Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
title_full Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
title_fullStr Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
title_full_unstemmed Improving Visual Style Classification in Digital Games Using Intercoder Reliability Assessment
title_sort improving visual style classification in digital games using intercoder reliability assessment
publisher Universiti Utara Malaysia Press
publishDate 2023
url https://repo.uum.edu.my/id/eprint/29404/1/JICT%2022%2002%202023%20283-308.pdf
https://repo.uum.edu.my/id/eprint/29404/
https://doi.org/10.32890/jict2023.22.2.6
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score 13.211869