Using “Hay Day” game to support students learning
Game based learning is one of the innovative approaches to complement classroom teaching. It utilizes game related technology and features to support and facilitate students learning. This paper discusses the deployment of game in teaching Enterprise Resources Planning (ERP) topic. After the stude...
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my.uum.repo.271382020-06-24T03:08:29Z http://repo.uum.edu.my/27138/ Using “Hay Day” game to support students learning Wan Ishak, Wan Hussain Mat Yamin, Fadhilah QA75 Electronic computers. Computer science Game based learning is one of the innovative approaches to complement classroom teaching. It utilizes game related technology and features to support and facilitate students learning. This paper discusses the deployment of game in teaching Enterprise Resources Planning (ERP) topic. After the students attended the face-to-face lecture, they are given a task to implement ERP using a game called Hay Day. Hay Day game simulate the agricultural activities, where students can apply ERP concept to manage the resources in their farm in order to obtain optimum production and profit. Student’s feedback on their experience applying ERP on Hay Day game is recorded using a set of questionnaires with 7-likert scale. At the end of the course the students take the final examination which including the ERP topic. The marks for that topic is taken and compared with previous semester students. The findings show that students are very positive towards Hay Day as a tool for their learning. Furthermore, their achievement on ERP topic is superior compared to the previous semester. 2019-12-12 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/27138/1/ISS%202019%2044%2099.pdf Wan Ishak, Wan Hussain and Mat Yamin, Fadhilah (2019) Using “Hay Day” game to support students learning. In: Proceedings of the Inspirational Scholar Symposium (ISS), 12-13 December 2019, International Convention Center (ICC), Hatyai, Thailand. |
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QA75 Electronic computers. Computer science Wan Ishak, Wan Hussain Mat Yamin, Fadhilah Using “Hay Day” game to support students learning |
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Game based learning is one of the innovative approaches to complement classroom teaching.
It utilizes game related technology and features to support and facilitate students learning. This
paper discusses the deployment of game in teaching Enterprise Resources Planning (ERP) topic. After the students attended the face-to-face lecture, they are given a task to implement ERP using a game called Hay Day. Hay Day game simulate the agricultural activities, where students can apply ERP concept to manage the resources in their farm in order to obtain optimum production and profit. Student’s feedback on their experience applying ERP on Hay Day game is recorded using a set of questionnaires with 7-likert scale. At the end of the course the students take the final examination which including the ERP topic. The marks for that
topic is taken and compared with previous semester students. The findings show that students are very positive towards Hay Day as a tool for their learning. Furthermore, their achievement on ERP topic is superior compared to the previous semester. |
format |
Conference or Workshop Item |
author |
Wan Ishak, Wan Hussain Mat Yamin, Fadhilah |
author_facet |
Wan Ishak, Wan Hussain Mat Yamin, Fadhilah |
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Wan Ishak, Wan Hussain |
title |
Using “Hay Day” game to support students learning |
title_short |
Using “Hay Day” game to support students learning |
title_full |
Using “Hay Day” game to support students learning |
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Using “Hay Day” game to support students learning |
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Using “Hay Day” game to support students learning |
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using “hay day” game to support students learning |
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2019 |
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http://repo.uum.edu.my/27138/1/ISS%202019%2044%2099.pdf http://repo.uum.edu.my/27138/ |
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13.149126 |