Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model

Most Mobile Augmented Reality (MAR) applications for museum are largely tailored for normal visitors while the disabled such as hearing-impaired (HI) visitors are not well supported. This makes them to go through unpalatable experiences and eventually dissatisfy with their visit to the museum. In o...

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محفوظ في:
التفاصيل البيبلوغرافية
المؤلفون الرئيسيون: Baker, Esraa Jaffar, Abu Bakar, Juliana Aida, Zulkifli, Abdul Nasir
التنسيق: Conference or Workshop Item
اللغة:English
منشور في: IP Publishing LLC 2018
الموضوعات:
الوصول للمادة أونلاين:http://repo.uum.edu.my/25548/1/AIPCP%202016%202018%201%206.pdf
http://repo.uum.edu.my/25548/
http://doi.org/10.1063/1.5055433
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id my.uum.repo.25548
record_format eprints
spelling my.uum.repo.255482019-02-11T08:05:48Z http://repo.uum.edu.my/25548/ Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model Baker, Esraa Jaffar Abu Bakar, Juliana Aida Zulkifli, Abdul Nasir QA75 Electronic computers. Computer science Most Mobile Augmented Reality (MAR) applications for museum are largely tailored for normal visitors while the disabled such as hearing-impaired (HI) visitors are not well supported. This makes them to go through unpalatable experiences and eventually dissatisfy with their visit to the museum. In order to attract HI museum visitors’ interest, our study employs the concept of engagement through the use of the MAR application. Our recent finding revealed several MAR elements for museum HI visitors’ engagement. These elements include aesthetics, curiosity, usability, interaction, motivation, satisfaction, self-efficacy, perceived control, enjoyment, focused attention and interest. These elements which were extracted from a comprehensive literature review are then validated through expert reviews. A total of eleven elements were sent for review by the experts and they have validated six elements of engagement. This paper proposes a conceptual model of MAR for HI museum engagement (MARHIME).This model is expected to provide guidelines for developers in developing MAR applications that are able to engage HI museum visitors and make them satisfy with the museum visit. Our future work will develop the MARHIME application which will be validated by HI museum visitors. IP Publishing LLC 2018 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/25548/1/AIPCP%202016%202018%201%206.pdf Baker, Esraa Jaffar and Abu Bakar, Juliana Aida and Zulkifli, Abdul Nasir (2018) Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model. In: AIP Conference Proceedings 2016,, 2016. http://doi.org/10.1063/1.5055433 doi:10.1063/1.5055433
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Baker, Esraa Jaffar
Abu Bakar, Juliana Aida
Zulkifli, Abdul Nasir
Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
description Most Mobile Augmented Reality (MAR) applications for museum are largely tailored for normal visitors while the disabled such as hearing-impaired (HI) visitors are not well supported. This makes them to go through unpalatable experiences and eventually dissatisfy with their visit to the museum. In order to attract HI museum visitors’ interest, our study employs the concept of engagement through the use of the MAR application. Our recent finding revealed several MAR elements for museum HI visitors’ engagement. These elements include aesthetics, curiosity, usability, interaction, motivation, satisfaction, self-efficacy, perceived control, enjoyment, focused attention and interest. These elements which were extracted from a comprehensive literature review are then validated through expert reviews. A total of eleven elements were sent for review by the experts and they have validated six elements of engagement. This paper proposes a conceptual model of MAR for HI museum engagement (MARHIME).This model is expected to provide guidelines for developers in developing MAR applications that are able to engage HI museum visitors and make them satisfy with the museum visit. Our future work will develop the MARHIME application which will be validated by HI museum visitors.
format Conference or Workshop Item
author Baker, Esraa Jaffar
Abu Bakar, Juliana Aida
Zulkifli, Abdul Nasir
author_facet Baker, Esraa Jaffar
Abu Bakar, Juliana Aida
Zulkifli, Abdul Nasir
author_sort Baker, Esraa Jaffar
title Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
title_short Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
title_full Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
title_fullStr Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
title_full_unstemmed Mobile Augmented Reality for Hearing Impaired Museum Engagement (MARHIME): a conceptual model
title_sort mobile augmented reality for hearing impaired museum engagement (marhime): a conceptual model
publisher IP Publishing LLC
publishDate 2018
url http://repo.uum.edu.my/25548/1/AIPCP%202016%202018%201%206.pdf
http://repo.uum.edu.my/25548/
http://doi.org/10.1063/1.5055433
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score 13.154905